[WIP] F1 1986

Discussion in 'Vehicles' started by ChiefWiggum, Dec 5, 2017.

  1. datasting

    datasting Registered

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    Finde ihn nicht auf Steam.
    Letztes Update ist vom 20.07.2019
     
  2. RoWo

    RoWo Member

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  3. muzikant

    muzikant Registered

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    I like the mod!! manny thx!!
    But the sound of the cars for me sounds weird?
     
    Last edited: Mar 9, 2020
    Roberto Siragusa likes this.
  4. Roberto Siragusa

    Roberto Siragusa Registered

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    tutto bello ma il suono non viene aggiornato
     
  5. Leonardo Nogueira

    Leonardo Nogueira Registered

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  6. Dave^

    Dave^ Registered

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    Awesome mod! Been having a lot of fun with these today!

    Although i think there's something wrong with the controls, it seems the throttle is connected to the steering wheel.... ;) :D

    I've also added them to the RF2 Rank, but I can't add the Ferrari due to the car being named the same as another.

    We have the same issue with ASRs cars too.

    There's so much content for RF2 and no real standards to avoid issues like this unfortunately.
     
    datasting likes this.
  7. Dave^

    Dave^ Registered

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    If anyone needs any encouragement to download these cars, here a season review -
     
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  8. ChiefWiggum

    ChiefWiggum Registered

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    thx Dave, nice Video

    we have a Server running for our League, Server Name is Simracers, Track is Mosport
    every clean and fair Gentleman Driver is welcome (fast or slow) :)
     
  9. TheBigDawg

    TheBigDawg Registered

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    Just drove these cars for the first time and holy crap. These things are friggin awesome
     
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  10. Duncan

    Duncan Registered

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  11. memoNo1

    memoNo1 Registered

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    @ChiefWiggum

    Good evening Mr. Wiggum.
    First of all I want to say that this mod is exceptional. A real addictive factor and my new No. 1.
    Unfortunately there is a big but.
    I have not found a route where the AI does not shoot each other or fly out of the curves.
    The only track where things go reasonably well is Imola 77 from Reiza.
    Is that because of the various AIW that are not designed for these Turbo Monsters? Or is that a lack of the mod?
    I hope there will be a solution soon.
    It would be a shame about this diamond .
     
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  12. Dave^

    Dave^ Registered

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  13. memoNo1

    memoNo1 Registered

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    Yes I tried that too. Unfortunately, it only works in moderation. I guess that's because of the AIW?
     
  14. ChiefWiggum

    ChiefWiggum Registered

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    @memoNo1 I think the AI Car Tires have not enough Grip, I have edited the AI Tires and have tested it in Kyalami, the Cars was more stable and the Laptimes was also better, I will upload the new Version later then you can test it, I hope this will solve the Problem
     
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  15. memoNo1

    memoNo1 Registered

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    Oh yes.
    Thats sounds good.
    Maybe tonight?
    I can test it now and immediately.
     
  16. ChiefWiggum

    ChiefWiggum Registered

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    yeah, I think in 2 - 3 Hours
     
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  17. memoNo1

    memoNo1 Registered

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    Thank you very much.
    I hope this will solve the prob.
    This mod is really a diamond.
     
  18. Kelju_K

    Kelju_K Registered

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    Great job. Thank you Chief!!!!
     
  19. memoNo1

    memoNo1 Registered

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    @ChiefWiggum

    Hello Chief.
    It is most likely due to the AIW files.
    Mark has released a new AIW for Road Atlanta.
    The 86 mod runs perfectly without any accidents.

    @t0p5ecret
    Thank you very much for your work.
    Unfortunately, no route works with the current AIW files. The 86 mod flies constantly from the course.

    Maybe you can exchange ideas and help each other.
     
  20. John R Denman

    John R Denman Registered

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    No doubt in my mind, this is now best mod ever released in my last 12+ years of rFactor entertainment!
     

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