That might be because I have the track reverb set high in my player.Json. I think default is 0.3s@40%wet with a max range of 8meters, whereas mine is 0.6@100%wet with a max range of 20meters. Mine is likely an over kill but I like how it sounds whoooooshing past barriers and bridges. That being said, the quality of the in game reverb effect itself leaves a lot to be desired.I love the crackle in particular but (on my iPad) there is too much echo/reverb, it sounds like it’s in an empty room.
I tried again through a sound bar and it’s great but too much echo. Don’t pay much attention to me though, my hearing is poor.
New F1/86 sound in the works. The car in the demo is in race trim and is still underpowered at 750bhp (the real car waas hitting about 950bhp).
Interior audio is finished. Outside has a few things left to do but before I continue on the other cars, do people actually want this, or do they prefer the old sound?
I think some people will prefer the distortion as it sounds louder. Personally I don't like distorted samples because that's not actually what you hear, it's what the poor microphone manages to record as it gets decimated.
I’m not quite sure i understand what you just said lol.It does use sounds from the C126 video you posted. The other videos are the wrong car - The Ferrari is called the F1/86 sorry for the confusion. The C126 revs a bit higher so it is higher pitched.
Yeh you got it. I think I agree it needs a bit more bite and gristle around 5k-8k so I'll see what I can do. I'm quite happy with engine sound in the power band so that will stay as is.Ah! You mean the first video you posted is the Ferrari from 1986? And you used the sounds of the vid i posted, understood. The other videos I posted are the wrong cars, ok yes you are right, but I meant just the recreation of the “nasty” beast-like sounds of the engines I found a bit lacking, like it’s a bit too smooth.
However the turbo hiss and gearshift sounds make my hair frizz and gives goosebumps, which is a very good sign of realism![]()
Hopefully this a bit better. It's in qually trim this time so the dump valve hits the next sample theshold - other than that it's the same as race trim.
Chages from the last video are:
- New mid RPM coast.
- Coast/throttle blend.
- New upshift.
- Redone transmission whine
- Turbo hiss spatial mix and eq. Starts at lower power.
- New brakes.
- Added wet sounds.
You're welcome to turn up the engine noise in the audio settings.That is MUCH better !
May I offer my critic though? Maybe turn down volume a little bit of turbo-hiss, brake screetch, and tyre screetch. Maybe also the sound of the revlimiter is a bit too pronounced ?
As opposed to today's turbo F1 cars, back then the turbo cars were actually quite loud(er).
The idel/low rev parts at the beginning of the video seem close to perfect, you're certainly on the right path!
True that ! Ok, so I take it all the sfx are at the same volume level in the video you posted ?You're welcome to turn up the engine noise in the audio settings.