[REL] F1 1979 HISTORIC EDITION 2.02 BY POSTIPATE

Allright, yeah, it's due to old rf1 version.
I'll try to correct that because a also use vr sometimes but not for now.
Only bad thing is that it wont be soon because i'm working on other stuff for now sorry ;)
Cheers
Sadly cockpits need to be remodeled to work perfectly in rf2! They won't work as good in rf2 as in rf1
 
All in this mod is great, but one VERY IMPORTANT thing is worse... We don't need to blip the throttle anymore when shifting down and from the point of view of who was used to these cars since the rF1 and rF2 early version it's an immersion killer and the driving not so challenging and enjoyable...
 
update 2.02 from @Postipate released:
- Removed auto blip
- Small to the tires (Michelin are Radial tyres and Goodyear Bias ply tyres)
- Onboard brake bias and antirollball adjustments added

Cheers and happy driving all of you.
(I don't have the time till i decided to work on mods and shaders, pfff what a shame, no justice in this world lolll ;) )
 
Thanks @Postipate , thats him for the physical updayes

So, thank you @Postipate :D

Sorry to insist but i still find the downshift without blip too forgiving... attention that i'm an ignorant when it comes to physics/engine/transmission department, but it used to be much more difficult to "hold the control" of the car when you didn't blip correctly...
 
So, thank you @Postipate :D

Sorry to insist but i still find the downshift without blip too forgiving... attention that i'm an ignorant when it comes to physics/engine/transmission department, but it used to be much more difficult to "hold the control" of the car when you didn't blip correctly...
Maybe it has more to do with the default coast setting of the car.
 
Maybe it has more to do with the default coast setting of the car.

I thought the same, not that, it's the delay in the clutch release at gear change, it's a bit short IMO.

Not sure if it's that, but the car behaves very in control even when not blipping at all...
 
This is amazing work thank you for updating this. One thing I noticed is the cars are very slow, struggling to get over 260kph at lower wing settings. Maybe a drag or bottoming out issue?
 
Hello all.
As i was telling it in steam workshop, i'm working hard on correcting the bugs caused by the original rf1 conversion.

With the precious and very helpfull help from @svictor i'm pleased to anounce a new update that will correct alot of graphical issues.
But, if it takes longer that's because i couldn't resist to rework all the shaders, both for cars and cockpits.
Just two screenshots to make you wait a bit... or exciting you loll ;)
Hope you'll like the work ;)


Cheers
a2.jpg
314.jpg
 
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