[REL] EnduranceRacingX EGT by URD Update V2 July 2016!

Discussion in 'Vehicles' started by UnitedRacingDesign, Apr 4, 2013.

  1. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Great guys, i will drop files to dropbox and pm you. I will need emails from you guys to invite you there to the folder and if its okey i would prefer dev mode testing as its best and quickest update available without packing and uploading.
     
  2. tjc

    tjc Registered

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    You should have my email Ales... same one you send the updates etc too. :)
     
  3. UnitedRacingDesign

    UnitedRacingDesign Registered

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    i have from everybody who purchased it :) but i dont remember overall wich is who when i see nicknames only :)
     
  4. tjc

    tjc Registered

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    Ahh lol, of course, sorry Ales...

    PM sent. :)
     
  5. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Andregee
    DomiTalent
    TIG_green
    Mr.Thor
    wgeuze
    Tosch
    MHansen
    TJones
    McFlex

    If you guys are interested into testing in ModDev let me know, write me on unitedracingdesign@gmail.com and please add your nickname from forum so i know who is who. I will send you invitation to dropbox folder of our unpacked files.
     
  6. MHansen

    MHansen Registered

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    I have a question about the URD cars that I have wondered a bit about. When driving the URD cars they are often up to 10-15 seconds faster than me, nomatter what I do, on the Le Mans track. I then tried racing with the new Palatov racers and I gotten finished in top 5. Does anyone have an idea of what the difference is?

    Cheers
     
  7. Noel Hibbard

    Noel Hibbard Registered

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    I assume you are referring to the AI being faster. If so, the AI runs on a different tire on the old rF1 model so games have to be played in the mod to get the AI to perform similar to the human drivers.
     
  8. hak

    hak Registered

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    Huh? Games? rF1? Played in the mod? Could you re-iterate and expand please?
     
  9. Eddy

    Eddy Registered

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    yeah that was complete abracadabra Noel ;) could you please explain a little more?
     
  10. MHansen

    MHansen Registered

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    Are you saying that the problem might be that the AI's are getting better tires from the TBC file, than I would from the TGM file?
     
  11. Rich Goodwin

    Rich Goodwin Registered

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    Better, no, because it's the rf1 model. Less complex, yes.
     
  12. MHansen

    MHansen Registered

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    Well, then it still doesnt explain why the URD cars are so much faster than me, compared with a couple of ISI cars and the Palatov's. I'm am definitely not a very good driver, but there is a huge difference. The difference is especially noticeable on the Le Mans track.
     
  13. Marc Collins

    Marc Collins Registered

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    Hardly any AI are calibrated properly in rF2. It takes a lot of tedious time and effort to do it, so most modders don't bother. The cars where it's a close match may have been calibrated, or it was just luck. Unfortunately, we never know. And then AIW at each track also has to be calibrated, which most are not. It's a complete crap shot at this point.
     
  14. MarcG

    MarcG Registered

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    lower the strength setting...
     
  15. Stefan Kanitz

    Stefan Kanitz Registered

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    Ales, when can we expect the FPS Update and the "}" Error Update?
     
  16. UnitedRacingDesign

    UnitedRacingDesign Registered

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    "}" this is probably not the cause becase i have checked this and we had this allready in 1.8 version on 3 cars.
    For the fix, i have to check if its going to wait until CPM tires or we will release it before but we first we are adjusting here few things.
     
  17. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Anybody familiar with rF2 physics editing and has time, pm me here please.
     
  18. Stefan Kanitz

    Stefan Kanitz Registered

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    A prompt update is appreciated. We are using the 1.95 build for our 24h race and for a few drivers its Hardw to drive with such lower fps. Or is there an other solution? Like disable Reflections, Shadows or something else?
     
  19. MarcG

    MarcG Registered

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    revert back to the older build? might be the best choice until Ales gets it sorted.
     
  20. UnitedRacingDesign

    UnitedRacingDesign Registered

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    If you guys really need it in that event i can make something for you guys if you want. Or i can get you info what to change and you can make your own version for the event?
     

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