Ari Antero
Registered
I'm sorry too, hopefully someone from S397 takes notice.
Asus Maximus Formula
Q9550 @ 3.4
GTX 960 4GB
6 GB DDR2
1980*1020 @ 72Hz
W10
Are you using fullscreen mode ?
I'm sorry too, hopefully someone from S397 takes notice.
Asus Maximus Formula
Q9550 @ 3.4
GTX 960 4GB
6 GB DDR2
1980*1020 @ 72Hz
W10
Yes, always.Are you using fullscreen mode ?
That's simply not true. It doesn't matter what content I use, I have lost 30-45 FPS.
EDIT: Just tested, without single setting changed.
SuperGT Nissan (ISI), Matsusaka GP, sitting in pits
DX11: 59 FPS EDIT2: Actually it's 52, not 59.
DX9: 99 FPS
I have 4GB GPU VRAM, plenty for a single car around that track. I tested ISI tracks as well, same result, I will post numbers after LM qualifying is over.Matsusaka uses a lot of GPU VRAM and is not built by ISI/S397, and it hasn't been optimized for DX11 either. I would advise to only tests tracks/cars that appear in Studio 397 DX11 workshop, those have been updated for DX11.
Laughable for you , others are not having this issue ,what does that tell you ?More news at 11.
Post-processing set to "none"
ISI SuperGT Nissan
Nola
DX11: 61 FPS
DX9: 133 FPS
Mills
DX11: 57
DX9: 116
Laughable, and pathetic.
It tells me that your post is not helpful in any way.Laughable for you , others are not having this issue ,what does that tell you ?
It can't tell me that because there's nothing to look for within. It's not a rant either. Performance drop is in fact laughable and pathetic.It should tell you to look within and not blame the build and rant away obviously aimed at devs
It can't tell me that because there's nothing to look for within. It's not a rant either. Performance drop is in fact laughable and pathetic.
More news at 11.
Post-processing set to "none"
ISI SuperGT Nissan
Nola
DX11: 61 FPS
DX9: 133 FPS
Mills
DX11: 57
DX9: 116
Laughable, and pathetic.
Just the CPU, overclocking GPU and memory is, from my experience, usually a waste of one's time as gains are not significant enough.Are you overclocking anything? (cpu? video? memory?) If so, at least try with everything set back to default settings.
Thank you, I'll do that.Hello @Isosceles Kramer can you please run a perfomance benchmark and send it in? Usually S397 tries to help individuals to get stuff like that ironed out.
Check this thread for more informations. https://forum.studio-397.com/index.php?threads/official-dx9-vs-dx11-performance-difference.55385/
Difference between PCIe 2.0 x16 and 3.0 x16 in games is negligible (on single card systems at least). I'm not looking for a lecture on hardware.In my effort for trying help you out with your FPS loss, I had to dig deep into historical archives to find information about your hardware.
CPU: Core 2 Quad Q9550@ 2.83 GHz, L2 cache 2x6 mb, fsb 1333 MT/s, released in March 2008
MBO:
PCIe 2.0 x16
Dual-channel DDR2 1200*/1066 MHz
I am sorry to have to say this but, It is obvious to all who has knowledge about hardware that your CPU, ram speed and PCIe 2.0 x16 support is bottleneck to your GTX 960. I would never use anything better then GTX 480-580 with hardware like this and would never dream about to use PP in rFactor 2.
You may find rFactor 2 DX11 Beta laughable and pathetic but in my mind 57 fps is impressive with your specifications.
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Just the CPU, overclocking GPU and memory is, from my experience, usually a waste of one's time as gains are not significant enough.
Thank you, I'll do that.
Difference between PCIe 2.0 x16 and 3.0 x16 in games is negligible (on single card systems at least). I'm not looking for a lecture on hardware.
I don't find rF2 DX11 beta laughable and pathetic, I find performance drop (30-70 FPS just by changing one variable) laughable and pathetic, huge difference. And please don't put words in my mouth.
That's a good info, thanks, rF2 then might be an exception to the rule. I'm not sure how it relates to my problem of losing so much performance just by switching from DX9 to DX11.Forget difference between PCIe 2.0 x16 and 3.0 x16 in other games you are in rFactor 2 now
TechAde has pointed the finger at the PCI-e bus as to the reason a performance disparity exists benchmarking rFactor 2 on identical GPUs.
GPU: EVGA GTX 980 SC OC #1 (1550MHz, Mem 1900MHz, TDP < 88%)
PCIe 2.0 @ x16
Time: 67875ms - Avg: 145.655 - Min: 113 - Max: 176
PCIe 3.0 @ x16
Time: 67627ms - Avg: 187.975 - Min: 153 - Max: 216
29% average increase, 22% max, and the most important ... 35% min increase on a single card.![]()
rF2 is indeed heavy on PCIe, but his midrange GPU should not bottleneck the PCIe 2.0 bus as much. I think it's a combination of CPU, game settings and software (drivers etc.), because I experience 10-15% less FPS in DX11 using the same settings with an old i5-750 & GTX 660 Ti rig. So something is not right for him.
Build ID : 1879993 has about same performance as DX9 if original ISI/S397- DX11 content are used, no PP.
Some third party mods and tracks which are not updated to DX11 seem to have low GPU loads which is reason to low fps.
That's a good info, thanks, rF2 then might be an exception to the rule. I'm not sure how it relates to my problem of losing so much performance just by switching from DX9 to DX11.