v2.02 Wet puddle visual update (again)
- Updated puddle map texture to 4K resolution with more details, fixed wet puddle visual artifacts to work with the latest January RC build wet road rendering changes. New wet puddle visual now has a more natural and detailed look.
- Adjusted hidden race date setting from August to June for longer daylight time and better sunlight coverage.
Additional Note:
Due to the significant wet road rendering changes from latest January RC build, the old v2.01 wet puddle was unfortunately broken (partially) again for both Dundrod & Isle of Man.
The main reason of this is due to the changes to "visual progression" as mentioned in
Release Candidate Notes. The new visual progression in RC build is more linear compare to current main build, which means visual puddle will appear sooner in RC than main build. Previously, in order to have visual puddle appear sooner, I had to increase the overall transition(alpha channel contrast) of the puddle texture, which has negative effect in RC build.
Now with v2.02 (and isle of man v2.05), I have doubled puddle texture resolution with more details, and carefully adjusted transition to work with the new linear "visual progression" of RC build's wet road rendering.
This means the new puddle effect will work and look much better in the current RC build, while none-RC build may not look as good due to different "visual progression".
Below are a few Dundrod v2.02 screenshots from current RC build with the new puddle update: