Chris Lesperance
Registered
I haven't touched the PBR on the CART 85. I'm in the middle of moving so I won't be back to being able to mod for a while. I'm also in the middle of doing my first track conversion.
Loving this mod. I hope I will eventually get to play this game in high def some day.
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It's been a while since I've driven this mod. But you can't have full boost on all the time. It may be good for a lap or two. You may have to open up the radiators. Avoid drafting for long periods of time.
The engines were not super reliable at the time, so you have to drive them at 80% of it's full potential
So now that I got my DP-01 project complete, I'm turning my eyes to this one before starting my next big project. I just want to work on getting the IBL/PBR shaders working, and maybe do some file clean up, if required. I have a couple questions
1. Was an Eagle template ever released? I'm not seeing it in my files
2. @ChiefWiggum, I know you collected all the .PSD for all the cars. Do you happen to have all of those? I would need to use them as a base for creating the _region.dds
3. I think the chrome that the game uses is going to be too shiny for the cars to be used as the aluminum. Anybody have a good .json setting for aluminum?
4. More of a general question. Cars these days have their liveries made with vinyl strips or whole print outs that are placed on the car. Back in 1985, I know the main bodies were probably actually painted. My question is for their liveries, would those be some kind of vinyl or would all of that probably be hand painted as well? Just trying to figure out how to make the regions and settings for it.