build 770 - missing part, corrupt meshes

Discussion in 'Bug Reports' started by PlickBadger, Jul 2, 2014.

  1. whitmore

    whitmore Registered

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  2. TechAde

    TechAde Registered

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    I've seen this happen if an instance in the SCN is missing it's closing bracket.
     
  3. PlickBadger

    PlickBadger Registered

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    It appears the SLS safety car that has a similar issue.

    There's another post about the SLS safety car at Indy

    The issue may be completely different, but looks related
     
    Last edited by a moderator: Jul 8, 2014
  4. DJCruicky

    DJCruicky Registered

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    Odd that, mine works:- Same car same track.
    [​IMG]


    You are correct. Near the bottom of the Nords SCN file found an instance with a missing closed bracket.

    Code:
    Instance=gptents
    {
      MeshFile=gptents.gmt CollTarget=False HATTarget=False ShadowCaster=(Static, Solid) 
    
     
  5. MaD_King

    MaD_King Registered

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    And with bracket added this solve the object display issue?
     
  6. DJCruicky

    DJCruicky Registered

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    Yes all working. I'll release an update file later.
     
  7. MaD_King

    MaD_King Registered

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    Champagne, thank you for your time !!!
     
  8. SPASKIS

    SPASKIS Registered

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    Not a single comment about this known bug from ISI yet. It is hopeless reporting things when they are not appreciated.
     
  9. PlickBadger

    PlickBadger Registered

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    Yes there is. Joe posted in this thread about it
     
  10. SPASKIS

    SPASKIS Registered

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    What that does have to do with fixing trees from nords by including a missing parenthesis? The same component with the missing parenthesis worked in previous builds...
     
  11. YoLolo69

    YoLolo69 Registered

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    It was a bug in the mod. IMO the behavior change (trees) as they probably changed something in the parser which is now less tolerant. I don't really see which kind of comment they need to do here. Probably tools used to create a track need to detect this kind of problem before? I'm not sure which toolchain is used from the scratch until it end in the game, so it's just some (obvious) assumptions ;)
     
  12. Noel Hibbard

    Noel Hibbard Registered

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    If it ignored the bad syntax before, I would consider that a bug. If anything ISI has fixed a bug which in turn caused the bad track to have problems.
     
  13. SPASKIS

    SPASKIS Registered

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    Considering it could cause previously loading components to fail loading as they did before or who knows if even not loading it should have been prevented to 3rd party modders in the release notes.

    As you say it might be a fix, but without the appropriate communication it converts into a bug since it has the same effects until the "fix" is found.
     
  14. PlickBadger

    PlickBadger Registered

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    Sorry Spaskis, I thought you were referring to the miata issue.

    I would think that requiring a closing parenthesis in .scn file would be mandatory. Maybe the new parsers are more strict?
     
  15. SPASKIS

    SPASKIS Registered

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    Don't need to apologize...
    Indeed the new engine seems to be more restrictive or simply doing things right that were skipped by previous builds. In any case as I said some offixial explanation of what we could expect would be nice to have. It is very unpleasant to have to reach unofficial conclusions this way.
     

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