I never said that i could create suspension physics, lacking of real data. I am here to give some basic inputs. But ok, i see its only ok when everybody says, hey great, amazing, oh my got and so on. I don´t know what wheel you are using, but with a more powerfully one, it feels really strange with the inverted centerforce in a tight corner and you dont need to be a genius to recognoize ,that this could not be correct.
As an advanced user and physics tester, you certainly know that the Camaro is the only car whose front wheels are of the same dimension as it's rear tires (but you didn't tell to help Ernie), so basically it's front end is more efficient than the front end of the other cars (it is like that in real life).
It would be very sad if ISI made cars, were not the best looking and driving cars available, due to the advantage of knowing the inner workings of the sim.
You can have whatever opinion on the mod as you want and post it, but Ernie had trouble setting up a balanced car, other posters tried sincerely to help him, you didn't help the least.
In the same way as you are free to voice your opinion on the mod, other posters can voice their tiredness of purely negative posts where you imply things that you ignore (the fact that physics are invented vs real data for ISI cars).
For your information, Yoss has contacts with real racing teams (with real car data, setups sheets, some telemetry data, etc., and a very detailed data base of the cars of this mod).
No one pretends this mod is perfect, very far from it, but at this point this mod doesn't need any more expert tester input (we had some very good beta testers who were able to give very detailed feedback), it needs real experts in tire modelling, suspension design, to bring next version to a higher level.
And yes, this mod was tested with a variety of the most affordable steering wheels (G25, G27, T500 RS, and Fanatec).
But feel free to post as many negative posts as you want.
Cheers, and have fun racing.