Any updates on Indy?

Discussion in 'ISI cars and tracks' started by dradecki, Dec 18, 2013.

  1. K Szczech

    K Szczech Registered

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    Apparently :) (since we don't have it on our disks yet)
     
  2. CraigT

    CraigT Registered

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    "When it's done"
     
  3. 88mphTim

    88mphTim racesimcentral.net

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    It's 11:24am here. (Useless enough?)
     
  4. K Szczech

    K Szczech Registered

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    That depends. I need to check your time zone and see if there are any race tracks you could be possibly surveying there.
     
  5. alpha-bravo

    alpha-bravo Registered

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    LOL Tim :D
     
  6. hexagramme

    hexagramme Registered

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    I am so excited about the Indy track and the IndyCars!

    I can't even begin to imagine how awesome this combination will be.
    Tyres squealing through the banked turns. Wind roaring.
    Blasting down the main straight, last lap, sun going down, running three wide dashing for the bricks.

    This will take rF2 even another level over the competition. Nothing will beat this I'm sure.
     
  7. Jamie Shorting

    Jamie Shorting Registered

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    Nice flow to the new road circuit.


     
  8. hexagramme

    hexagramme Registered

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    Really nice indeed! The first half is much faster, and a really cool left-right high speed chicane leading unto the back straight.
    Don't like the last couple of turns though. Takes away the excitement of going through the banked turn at full speed.
     
  9. Adrianstealth

    Adrianstealth Registered

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    I think some Indy content (I'm hoping the road course track) is being targeted for pre-Indy 500 race ( 24th may ish )
    so few weeks away, I could be wrong though
     
  10. dradecki

    dradecki Registered

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    Yeah, ask Ralf about how exciting that turn is at full speed. ;-)
     
  11. DurgeDriven

    DurgeDriven Banned

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    What Oval ? you cant be talking about the one I am using as " good" in relationship to your average add on track.

    Having said that it would do me if people are not going to use it !

    In 2 years I have not even seen a Indy room besides mine.
     
  12. 88mphTim

    88mphTim racesimcentral.net

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    Last few turns were still VERY oily when I was there a couple of weeks back. I think he took a bad line as well, should be right to the right side, to maximise exit, but he can't due to the grease. A lot of the turn at the pit exit for the 500 is also off camber, they're going to have to be very careful there as well.
     
  13. Ashes

    Ashes Registered

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    Absolutely - as a non-american, and only really seeing indy during F1 - the banked corner was a MAJOR feature of this track - sad to see it go.
    That being said - the track does look really fun - some nice fast chicanes, and corners that seem to temp you into pushing for more and more exit speed.
     
  14. JMCardenas

    JMCardenas Registered

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    It would be fantastic to be able run a race at the legendary classic oval circuit Terramar (Spain). Fourth permanent circuit built in the world, after Monza and Brooklands in Europe, and Indianapolis in the United States. Opened in 1923, this circuit has a spectacular layout, and not think it was very difficult to reproduce and even licensed.

    Wikipedia - Autodromo Terramar (Spain)

    History of Circuito Terramar

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Carlos Sainz y M. Molina



    Jorge Lorenzo



     
    Last edited by a moderator: May 3, 2014
  15. DurgeDriven

    DurgeDriven Banned

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    Last edited by a moderator: May 6, 2014
  16. K Szczech

    K Szczech Registered

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    Yup :) I think we can pretty much forget all converted ovals, unless they will have road surface remade from scratch. We need smooth, properly tessellated and properly connected road segments for ovals in rF2 if we don't want to be driving staircases :)

    Another problems with many third party oval tracks is that they usually have very poorly made banking change on turn entry and exit. If you look closely at Daytona, for example - you will see that both banking and turn radius gradually build up. This is why real drivers can enter these corners in 3 columns. In some rFactor versions corner entry was too sudden, tossing the cars sideways upon entry.

    You only need to draw a circle on satellite image of Daytona, to realize these corners have gradually changing radius on exit and entry:

    [​IMG]

    And turn one photo in the middle shows just how progressively the banking changes along with the corner entry. I've only found one Daytona version in rFactor that had this made reasonably well.
     
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  17. baked bean

    baked bean Registered

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  18. Adrianstealth

    Adrianstealth Registered

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    Indianapolis (real world) I think has has some recent changes, is this ISI version that's in progress the latest layout

    or is it as Indianapolis was prior to changes ?


    ( ps I don't mind either way as I'm sure it will be quality )
     
    Last edited by a moderator: May 6, 2014
  19. Ronnie

    Ronnie Registered

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    Latest layout that's why they had to wait till construction of the new layout was over.
     
  20. Guy Moulton

    Guy Moulton Registered

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    Tim has tweeted that ISI would release 2 versions- a planned version from 2013 and the significantly changed 2014 layout. As I understand, the 2014 layout was finished so late (the real track) and finalized that ISI won't have it for us for a while, so the planned version they surveyed last year will be released first. First of the road courses, but the oval is coming before anything else.
     

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