What's this I hear about Oulton Park?

Discussion in 'Locations' started by P.S.R., Jun 12, 2015.

  1. Marc Collins

    Marc Collins Registered

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    Exactly! It's the best one we have. It's being updated. It will hopefully be updated again after that. It's not the latest, greatest graphics, but with a few more tweaks, it's 100% adequate for racing. And it's a great track. I would rather have a 95% perfect Oulton Park than a 100% perfect [insert random fantasy console track with no basic flow or heritage].
     
  2. P.S.R.

    P.S.R. Registered

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    Agree. Oulton Park is a very special place :D
     
  3. Guimengo

    Guimengo Guest

    Because as far as I know modifying the terrain polys would be a bitch as you can't just modify one little area.
     
  4. Phathry25

    Phathry25 Registered

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    I've offered my feedback and help on Facebook and got nothing. Would love to help update the track if needed.
     
  5. PRC Steve

    PRC Steve Registered

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    I'll check the page, thanks for your feedback, the modders do read the comments and already stated they have fixed some flickering textures in the next version.
     
  6. Nitrometh

    Nitrometh Registered

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    Can't wait. This track is a blast. Perfect for the clios, civics and e90s.

    Gesendet von meinem GT-I9301I mit Tapatalk
     
  7. TPG

    TPG Registered

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    The new images of Oulton look great!
     
  8. Flatspotter

    Flatspotter Registered

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    Would a version without the spirit-crushing chicanes be possible?
     
  9. Emery

    Emery Registered

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    Name it "Historic" :)
     
  10. P.S.R.

    P.S.R. Registered

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    FYI, I don't believe this track follows correct naming conventions where layout should be TrackCourse so, for example, Log Analyzer will not be able to tell the difference between layouts as they are all identified as Oulton Park Circuit.

    Code:
    <TrackVenue>Oultonpark</TrackVenue>
    <TrackCourse>Oulton Park Circuit</TrackCourse>
    <TrackEvent>Oultonpark Fosters</TrackEvent>
     
  11. P.S.R.

    P.S.R. Registered

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    FYI - AI are horrendously slow through the Cascades. I can easily gain nearly a second here against otherwise faster AI
     
  12. yusupov

    yusupov Registered

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    this is gorgeous, great fun in the panoz, but i hope the curbing is made a lot more generous, assuming the pCARS version is correct. its really easy to bite the dirt w/ this version.
     
  13. PRC Steve

    PRC Steve Registered

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    No chicane layout is in the next version, some fixes and changelog, so all 4 layouts.
     
  14. P.S.R.

    P.S.R. Registered

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    Great news :cool:
     
  15. Marc Collins

    Marc Collins Registered

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    That explains why the trackmap plugin can't properly distinguish the layouts!
     
  16. Guimengo

    Guimengo Guest

    Remember guys, Steve runs the Sim Racing for Life FaceBook page. He's not the modder or a developer so take it easy, he's the messenger going back and forth across the battlefield :p.
     
  17. Flatspotter

    Flatspotter Registered

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    YAY! Thankyouthankyouthankyouthankyouthankyouthankyouthankyouthankyouthankyou!
     
  18. jimcarrel

    jimcarrel Registered

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    This time last year, never thought I would be driving Oulton and Goldenport in rF2, oh plumb forgot about the other 40 or so tracks (but some not so good)
     
  19. Satangoss

    Satangoss Registered

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    We need a discussion forum for a deepweb rFactor 2 content.
     
  20. Hazi

    Hazi Registered

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    +1 Exactly that! ;-)
     

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