What's this I hear about Oulton Park?

Discussion in 'Locations' started by P.S.R., Jun 12, 2015.

  1. Juergen-BY

    Juergen-BY Registered

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    But the AA settings are located into the config.ini, isn`t it?
     
  2. PRC Steve

    PRC Steve Registered

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    I'm not sure, at the last build release I went to default settings for everything....player.json....controller etc, although I may have my amd settings over-riding some rf2 stuff, it works for me :)
     
  3. Redpxl

    Redpxl Registered

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    hmmm I'm curious, could you take a screenshot from AtlantaMP? and see if trees look like they're suppose too.
     
  4. Nuno Lourenço

    Nuno Lourenço Registered

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    Hope Steve doesn't bother if I try to fix trees... (I think that he's the author)

    WIP

    [​IMG]

    Just need to make it rotate again and its working as it should...

    Steve if you want the new GMT after being fully working contact me ;)
     
  5. Nuno Lourenço

    Nuno Lourenço Registered

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    Hum reading from beggining I realise that he's not the author... Someone know the guy? Its someone from this forum?
     
  6. Juergen-BY

    Juergen-BY Registered

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  7. PRC Steve

    PRC Steve Registered

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    Digga is the author, but I know from his Road America release he is more than happy for anyone to update and improve his tracks.
     
  8. Marc Collins

    Marc Collins Registered

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    Yes, if tracks like feels3's and this one could all be optimized to work on the same settings as the core ISI content it would be delightful.
     
  9. Nuno Lourenço

    Nuno Lourenço Registered

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    Problem is solved and the trees are now working as they should. I've tried to contact the author with no sucess yet...

    Trees have never looked better thanks to 3ds max... At least in my PC ... :)
     
  10. PRC Steve

    PRC Steve Registered

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    Nuno try through my fb page or go to simraceteam.de... Digga is very active there.
     
  11. Flatspotter

    Flatspotter Registered

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    I just gave the international NC version a go. Fantastic race in the 370Z with the AI set to 103%. I could keep up, but passing was very difficult. Perfect!

    The only problem I saw was either an invisible object or a hole in the track after the second chicane that a couple of the AI hit.
     
  12. Nuno Lourenço

    Nuno Lourenço Registered

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    Dev Mod with Modified Reinhard tone mapper... with everything working again.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  13. Juergen-BY

    Juergen-BY Registered

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    Nuno at his best :D

    //Edit: by the way, i should do some laps on Zandvoort :p
     
  14. Hazi

    Hazi Registered

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    Sure true! Superb!

     
  15. Marc Collins

    Marc Collins Registered

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    Yes, and let's hope we get a 1.2 with his improvements :)
     
  16. Emery

    Emery Registered

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    Wow, Nuno, your talent shines through again!
     
  17. Nuno Lourenço

    Nuno Lourenço Registered

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    Thank you guys but what I did was very little compared to what was done by Digga. The screens that you see in my post are not exactly how it looks in single player. The tonne mapper its not the same I believe... That's why I keep saying that the old HDR config was "better" in some points...

    I already contact with original author and send him the new files so just wait a little.

    ;)
     
  18. jimcarrel

    jimcarrel Registered

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    ....waiting
     
  19. PRC Steve

    PRC Steve Registered

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    V 1.11 is up... Thanks Digga and Nuno.
     
  20. Daytona 675

    Daytona 675 Registered

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