A simulation is a whole. There are more important things than others it's true (IMO the realism of the simulation, in the first place). But everything is important : Trees, sand, grass and tarmac are some of the important things ! So why not talk about it ? We are here to talk about rF2, we like it and want to see it improved, so I do not see the problem of evoking these topics !!!!! Although other aspects of the simulation are actually more important, true.
I play a simulator to get as close as I can to the real thing without being the real thing. A lot of that is physics, but there's also simulation of various aspects of racing (rules, race types, safety cars etc) and there's also what I'm seeing. It's easy to spend all your time in a particular graphic engine and see everything in those terms, but it's when you see other games that immediately strike you as looking more realistic (in whatever manner) that you realise what you're missing. Clouds are fine in rF2, until you see real looking clouds somewhere else. Sunny scenes look fine until you look at iracing which makes a sunlit surface look properly baking. These aren't subjective things - there are plenty of non-game sources to check (plus real life!) and see which looks better. Pointing those things out doesn't mean someone doesn't care for physics, or is looking at trackside details too much while driving, or is just spending too much time on a forum instead of in the game. No game is perfect in any aspect, nothing wrong with highlighting specific deficiencies. Not that that excuses mindless complaining
@mantasisg , the vegetation of that pizza is crap and the shadows too dark. I can't understand how could someone eat that bunch os sh*t.
@lagg I bet if you are really hungry, then it just goes without any issues @2ndLastJedi Some of that is probably a bit of my fault, I'll try to improve, get involved less, and a bit more gentle. I'd gladly rival simracers online instead of their opinions in the forums, at some point it is not productive anymore, and perhaps even negative.
Not bothered about the physics, it's fun. Just hope someone makes some road cars to accompany the Nords when it comes out.
To me there are things that are relevant graphically in a racing sim and those that aren't. Trees are completely irrelevant as long as they stay out of the way - I mean it's just window dressing and it's not like the point of race driving is to aim at the tree Sparks, volumetric smoke, actually lit exhaust backfire, actual windshield that get's dirty and has reflections, reflections on the cars in general - you know basically everything that actually has something to do with the vehicle/driving - is important and frankly should be improved way before trees. Let's fix the trees... later
I only said "bad physics" as that seems to be the running AC joke here. Personally, I don't mind AC for just the same reasons as you, the road cars
I hate to be that guy but in a track likes Nords (and to a lesser extent Le Mans), vegetation better be looking great. It's not an option as you are going to stare at it whether you want it or not.
In the Nords, there are thousands of trees. Let's be honest : If the trees are not successful in this track, the track is necessarily missed.