Converted from GTR by Superkolos All credits to the creator of the Track (Nascar) see other ReadMe´s for Information ------------------------------- The Track comes with 3 Layouts: Nascar Grand Prix Long ------------------------------- known Bugs in 0.2: -Headlights not working -Racestart should be STANDING ------------------------------- Many thanks to Ethon who helped me sorting out problems ! ------------------------------- Installation: -put the "Watkins Glen.rfcmp"-file into your ..\rFactor2\Packages Folder -start the rF2-Launcher and select "Manage MODS2 -click on "Options" -> "Show MODS only" -search for "Watkins Glen 0.2" -> Rightclick on it -> Intstall Alternative: -start rFactor2 -> go to components -> search for "Watkins Glen 0.2" -> Install ------------------------------- Have Fun Superkolos http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=3110
Great, finally some interesting track I am not sure what you consider as bug, but gravel traps have minimum grip and car can stay on them in infinite rotation And also tarmac is too rough and cause strong force feedback vibration (tested with 1960s F2).
Must clarified something: i have nothing to do with the development of this track. i´m only a costumer of rf2. Only found this tracks at the site i post below. Sorry if i made some mistake here posting a work wich it isn´t mine.
well i for one like the way the track feels as for releasing a unfinished track it gives more options to play around with like on different tracks i am all for releasing tracks as it gives variety even if there unfinished, that is what updates are for to fix errors but at least we have another track. as far as rf2 being released before it was finished well im glad isi released it it gives me time to learn more about track building i for one have spent several hours racing offline, is there problems yes but as isi stated this is the beta, to work the bugs out, find problems and fix them. i for one am very glad i paid for rf2 its been fun this is my personal opinion.
Feel free to prove your point of how simple it is to produce a track fitting your quality standards. Your time starts... NOW!
haha You dont understand me. Track is very simple compared to rF2 as a program...so some test must be done. But when you are creating track or car this isn't necessary. Better to release finished track/car.
Thanks. ps: not understanding people who not complain about a buggy software wich they pay and in the same time can be so disrespectful to someone who provides his work for free
Oh it will bite them in their behind sooner or later when less and less people create mods. They won't know much about the damage they caused, but they will have less toys to play with.
whoever converted this track needs to make some adjustments turn one and the last turn dont get off track the road surface needs to be applied to this its like ice now no traction at all
Thanks for your work in making this track available. I had it on my own personal to do list for conversion so you have saved me some time and effort! Does this track implement the real road technology? I find it quite bumpy but then perhaps that is because I have the G25 steering wheel, which seems to struggle with the FFB in rFactor 2. I noted that when I exit the track it my rFactor 2 crashes and exits to the desktop. Has anyone else seen this happen?