Slow Motion
Registered
NEW Build 1.23, July 22nd, 2022: maintenance update IBL/PBR
The mod is already available into Steam workshop: --->https://mega.nz/file/q0hAwD6Z#JYoLF_l54I5HL_PEfVx0ZnE27_6CSgRmWiyhvY9shpg
Manual download:
--->https://www.4shared.com/s/fOCaGIDRBiq
New template for BANNER:
--->https://www.4shared.com/s/f0YTiZN1_ea
NEW car template: --->https://www.4shared.com/s/fJOFjrWvhea
*****************************************************************
Build 1.22, February 18th, 2022: fixed black rain in certain tracks due to wrong rF2 code
Build 1.21:
We have also replaced old chassis and tires with updated full flex chassis, new CPM tires and new steering wheel, thanks to the last improvements to the online tools of Chris, now able to manage also "borderline" suspension geometry like the FunCup:
http://meetme.bplaced.net/rF2_onlineTools/
Build 1.0:
The car is the "fantasy" car made by iDT for simulating the real world car of the 2006 that ran in 2007 and more...
I asked Doug of iDT for the permission to port and improve their mod to rF2 standard (flex chassis, deformable CPM tires, etc...)
I have to say that the job deserved much more attention than I thought and this release is more than a conversion/porting. Everything during the development was very interesting and educative. As due to the original author, during the conversion / remodeling / improvement to rF2, I tried to preserve the original essence of the mod, that mainly matches the real-world car developed in the 2006.
The mod is already available into Steam workshop: --->https://mega.nz/file/q0hAwD6Z#JYoLF_l54I5HL_PEfVx0ZnE27_6CSgRmWiyhvY9shpg
Manual download:
--->https://www.4shared.com/s/fOCaGIDRBiq
New template for BANNER:
--->https://www.4shared.com/s/f0YTiZN1_ea
NEW car template: --->https://www.4shared.com/s/fJOFjrWvhea
*****************************************************************
Build 1.22, February 18th, 2022: fixed black rain in certain tracks due to wrong rF2 code
Build 1.21:
- reordered and renamed 2006 for working together the new incoming 2021 Endurance and Evo3 classes (different mod)
- fixed different rims colors for working in showroom
- - remade old UI icons and added new web UI icons
- enabled driver's swap
- scratchable and full rain effect body
- full rain effect windows and animated wipers
- new BANNER for windshield and NEW TEMPLATE (due to the changes to the windshield)
- decrease a little the volume for downshift+backfire
- fixed disc glow due to code change
- updated realtime section for tires
- added Position Led for the 2 classes (due to a future implementation of the code, currently I disabled the CLASS PACKAGE in use mainly for AI purposes)
We have also replaced old chassis and tires with updated full flex chassis, new CPM tires and new steering wheel, thanks to the last improvements to the online tools of Chris, now able to manage also "borderline" suspension geometry like the FunCup:
http://meetme.bplaced.net/rF2_onlineTools/
Build 1.0:
The car is the "fantasy" car made by iDT for simulating the real world car of the 2006 that ran in 2007 and more...
I asked Doug of iDT for the permission to port and improve their mod to rF2 standard (flex chassis, deformable CPM tires, etc...)
I have to say that the job deserved much more attention than I thought and this release is more than a conversion/porting. Everything during the development was very interesting and educative. As due to the original author, during the conversion / remodeling / improvement to rF2, I tried to preserve the original essence of the mod, that mainly matches the real-world car developed in the 2006.
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