Davy Jones
Registered
Great that you got it working and using recycled hardware too, I'm a firm believer in not wasting stuff if not necessary. In terms of the connection requirements I'm not sure. When running a server if a player joining.does not already have the content included in the package already installed in rF2 then it will need to be downloaded. This can take a while depending on the connection speed and the amount of data needed to join. I know that for organised leagues people will be asked to preinstall the required content so then all they need to do is join. Then any track condition settings (green, naturally progressing etc) would need to be synced along with player positions. Other than that everything is running client side of course so the bandwidth requirements might not be that high - worth testing maybe with a single smaller server first I guess...Many thanks for this Davy.
I'd been trying on and off to get a server working using some hardware I salvaged from work before it went off for recycling. Got everything installed and working but for soem reason the graphics were dire. Anyway followed the first part of your video and all is working OK and I can get the server listed and connect to it. Planning on doing some further testing over the weekend now that COVID lockdown will be with us again.
Hardware should be up to the task - Dell R610 server with dual Xeon E5620 2.4GHz processors, 2Tb disk space, 96Gb DRAM and Windows 10 Pro. I also have another indentical R610 and a pair of R410 servers too.
My main problem is going to be broadband speed. Download is OK at a slow 12Mb to 18Mb, but upload is painfully speed at around 3Mb. I'm hoping that we'll be able to upgrade to a full fibre service when local independant teleco starts supplying the area. They offer 400Mb down and 35Mb upload.
Does anyone have any advice on what the broadband requirements are to successfully host multiple rF2 clients?