NEED INFO Unstable 515

Discussion in 'Technical Archives' started by 88mphTim, Mar 5, 2014.

  1. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    Hi folks,

    Please make individual threads for each issue. Please focus on the specific issues from 494 if you can.

    Don't hesitate to let us know about things you think/know we already know about (let the devs decide what they can/can't fix/alter now/later).

    You can post screens from this build, mention it, etc, but please don't confuse people or share it with them directly (see below how to share it).

    Feel welcome to test this with your league, but be aware of the confusion that might be caused using this as an official release. Do your league members know how to make fresh installs, etc, if this build caused issues with the next public release? Your league members would also need to be involved HERE and post issues HERE (through league admin if easier).

    You should NOT share a link to it anywhere else. Send them to the Dev Corner and tell them to scroll down.

    Obviously you can't test the SDK stuff with this. Have to trust us on those.

    Thanks,

    Tim
     
  2. SnijdersB

    SnijdersB Registered

    Joined:
    May 7, 2013
    Messages:
    90
    Likes Received:
    1
    thnx downloading now... will there be an ISI server running b515?
     
  3. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    Yeah, they can't really be joined with 494 anyway as I'm not restarting them each race. Will have one up ASAP.
     
  4. SnijdersB

    SnijdersB Registered

    Joined:
    May 7, 2013
    Messages:
    90
    Likes Received:
    1
    ok thnx!
     
  5. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    I have two up, and just turned the others off. You should be able to test going back and forth, etc.
     
  6. BazzaLB

    BazzaLB Registered

    Joined:
    Aug 14, 2012
    Messages:
    298
    Likes Received:
    17
    3DVision tyre issue (no depth) related to deformable Tire vertex shader persists in this build.
     
  7. brook

    brook Registered

    Joined:
    Dec 7, 2011
    Messages:
    198
    Likes Received:
    3
    thanks Tim.
     
  8. clockit

    clockit Registered

    Joined:
    Oct 11, 2010
    Messages:
    126
    Likes Received:
    0
    No problems joining either server, still got broken HDR in crossfire mode.
     
  9. PlickBadger

    PlickBadger Registered

    Joined:
    Jan 12, 2012
    Messages:
    534
    Likes Received:
    8
    I only see the unstable kart servers. Is there anything else up?

    nm, found em
     
  10. SVO

    SVO Registered

    Joined:
    Aug 3, 2011
    Messages:
    169
    Likes Received:
    2
    Just give us the karts! We'll test them along with 515.
     
  11. PlickBadger

    PlickBadger Registered

    Joined:
    Jan 12, 2012
    Messages:
    534
    Likes Received:
    8
    Agreed!! :)

    I've tested on the testing servers and found no issues at all so far
     
  12. privatebrian

    privatebrian Registered

    Joined:
    Jan 30, 2012
    Messages:
    598
    Likes Received:
    12
    Can also confirm that i had no problems joining either server.
     
  13. DJCruicky

    DJCruicky Registered

    Joined:
    Jan 25, 2012
    Messages:
    1,595
    Likes Received:
    1,155
  14. Gupster

    Gupster Registered

    Joined:
    May 19, 2013
    Messages:
    410
    Likes Received:
    27
    I've joined both servers with no issues of getting mods. I had the content installed previously. Everything looked fine.
     
  15. brook

    brook Registered

    Joined:
    Dec 7, 2011
    Messages:
    198
    Likes Received:
    3
    i've joined without problem, no crash and no issues. Good!
     
  16. boxer

    boxer Registered

    Joined:
    Aug 22, 2012
    Messages:
    516
    Likes Received:
    185
    I was able to Join right way...
    then exited... go back in and notice issues in the list view..

    restart Rfactor2...
    Go back to the MM join screen... everything appeared to be fine... then again the join button is greyed out...
    -Quit and restart..
    -Refresh
    -Now I got a "Response provided an error with no handler. Server may be offline"

    -Refresh... OK got some active ones most are the join is still grey..
    Testing 515-TC is grey... Testing515-OW is ok!!!
     
  17. SPASKIS

    SPASKIS Registered

    Joined:
    Sep 7, 2011
    Messages:
    3,155
    Likes Received:
    1,426
    I have been testing about this reported bug:http://isiforums.net/f/showthread.php/18568-New-Mod-Manager-is-not-installing-content-properly
    However, I have seen modmanager is unchanged (version v). The problem of updates is unchanged therefore.

    What I have seen is that the problem appears when installing a mod with updated component with mod manager version v
    When the components are updated (right-click over it and update) everything is OK. I have tried in single player and both an updated track and an updated vehicle work fine.

    The problem appears when installing a vmod with both updated components. Right after that, both previously updated components split into two, showing both original and updated versions. I post the picture again so that it is more clear what happens. It also happens for the track but it is not shown.After this, components get corrupt and are not usable anymore
    [​IMG]
    The vmod contains one of updates and just references the other one. Since both get "duplicated" I guess referencing or containing the update is not a variable. Both stop working also.
    I have tried creating a new vmod from new mas2.exe but with the same result.

    The only thing I think I still have not tried is rebuilding the updates with new mas2.exe to see if it makes a difference. However, I am pretty sure that the problem is not in the updates but in new mod manager which is messing up content which is previoulsy installed.
     
    Last edited by a moderator: Mar 6, 2014
  18. vali

    vali Registered

    Joined:
    Oct 5, 2010
    Messages:
    104
    Likes Received:
    0
    I just did a fresh install with a few mods and did a bit o singleplayer before a try on MP. No problems joining server nor getting vmod. Smooth as 393/394 (need to check FPS).

    BTW, Is the flatspot code changed? They seem more noticeable to me.
     
  19. SPASKIS

    SPASKIS Registered

    Joined:
    Sep 7, 2011
    Messages:
    3,155
    Likes Received:
    1,426
    I made a video so that you can see how both components stop working after the vmod is installed.

     
  20. Gupster

    Gupster Registered

    Joined:
    May 19, 2013
    Messages:
    410
    Likes Received:
    27
    Hi testers,
    Make threads in this forum for individual issues instead of posting all issues in this thread.
    :)
     

Share This Page