All defaulting multiplayer functions seem resolved for me.
"Added "+memstats" cmdline option to output memory usage file"
What is the purpose of this function?
Live Monitor crash AI Corvette C6.R GT2 #03 Magnussen / O`Conell and Skip Barber F2000 David O`Relly:
MySql.Data.MySqlClient.MySqlException: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'Connell','5','0','Corvette ALMS GT2 2009','Corvette C6.R GT2 #03','0','0.261','-' at line 1
ved MySql.Data.MySqlClient.MySqlStream.ReadPacket()
ved MySql.Data.MySqlClient.NativeDriver.GetResult(Int32& affectedRow, Int32& insertedId)
ved MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int32& insertedId)
ved MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)
ved MySql.Data.MySqlClient.MySqlDataReader.NextResult()
ved MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior)
ved MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuery()
ved LiveMonitor.MainApp.fileWatcher_Changed(Object sender, FileSystemEventArgs e)
This is something for the plugin developer to resolve.... not ISI.
447 isn't ours. Do you have two Meganes installed?I have been testing about this reported bug:http://isiforums.net/f/showthread.php/18568-New-Mod-Manager-is-not-installing-content-properly
However, I have seen modmanager is unchanged (version v). The problem of updates is unchanged therefore.
What I have seen is that the problem appears when installing a mod with updated component with mod manager version v
When the components are updated (right-click over it and update) everything is OK. I have tried in single player and both an updated track and an updated vehicle work fine.
The problem appears when installing a vmod with both updated components. Right after that, both previously updated components split into two, showing both original and updated versions. I post the picture again so that it is more clear what happens. It also happens for the track but it is not shown.After this, components get corrupt and are not usable anymore
![]()
The vmod contains one of updates and just references the other one. Since both get "duplicated" I guess referencing or containing the update is not a variable. Both stop working also.
I have tried creating a new vmod from new mas2.exe but with the same result.
The only thing I think I still have not tried is rebuilding the updates with new mas2.exe to see if it makes a difference. However, I am pretty sure that the problem is not in the updates but in new mod manager which is messing up content which is previoulsy installed.
readme.txtIt's me ? I don't find a link to download the Build 515 ?
I would to test it with a teammate.
I can't say I understand it's relevance. Especially if it's a third party issue and you know how to resolve it....Unstable Release Testing
[NEEDS INFO] Unstable 515
My replay is to ISI not to Noel Hibbard it is only information nothing more, I know how to resolve this problem.
I can't say I understand it's relevance. Especially if it's a third party issue and you know how to resolve it....
Thanks.3DVision tyre issue (no depth) related to deformable Tire vertex shader persists in this build.
Thanks.Just to report I still have this problem in this new build----> http://isiforums.net/f/showthread.php/18650-Making-vMod-for-track-that-has-update-fails-in-build-494
Understand now. Thanks.I have been testing about this reported bug:http://isiforums.net/f/showthread.php/18568-New-Mod-Manager-is-not-installing-content-properly
However, I have seen modmanager is unchanged (version v). The problem of updates is unchanged therefore.
What I have seen is that the problem appears when installing a mod with updated component with mod manager version v
When the components are updated (right-click over it and update) everything is OK. I have tried in single player and both an updated track and an updated vehicle work fine.
The problem appears when installing a vmod with both updated components. Right after that, both previously updated components split into two, showing both original and updated versions. I post the picture again so that it is more clear what happens. It also happens for the track but it is not shown.After this, components get corrupt and are not usable anymore
![]()
The vmod contains one of updates and just references the other one. Since both get "duplicated" I guess referencing or containing the update is not a variable. Both stop working also.
I have tried creating a new vmod from new mas2.exe but with the same result.
The only thing I think I still have not tried is rebuilding the updates with new mas2.exe to see if it makes a difference. However, I am pretty sure that the problem is not in the updates but in new mod manager which is messing up content which is previoulsy installed.
Don't know. Sorry.hi Tim
I guess you team is in the thick of it right now with these online problems, do you know if the 3d fix could make the stable release ?