Discussion in 'Third Party Content' started by t0p5ecret, Sep 17, 2019.
Screenshot (gyazo.com) This is what shows, I see no 'B'.
Packages (gyazo.com) rFactor2 Mod Manager v0.93x (gyazo.com) package folder and mod manager. Maybe you can see what I have done wrong?
Haven´t heard from him in a while.
@RoboCAT10 I have tried it out now, but i can not reproduce your Problem.
The original Track and Cars.
30 Laps, 19 AI with your AI Settings and default Session Settings.
I watched the Race in accelerated Mode and there was no Car spinning there or at other Places.
That is a bit weird.
Do you run it with All Cars and Tracks selected or with a vmod?
Did you change any other Setting?
Would you mind to backup your UserData Folder before you start the Game, that you get a fresh one and try it out with that?
That´s not the version I was working it, go to this page, download the version that says 1.0 and then apply the AIW update.
Edit: I saw SimRacingHub ads all around the track so I asumed that it was their version.
From his Info: t0p5ecret was last seen: Apr 20, 2021
rFactor2 Mod Manager v0.93x (gyazo.com) Okay I downloaded that and put in packages. I added in the aiw update but still no update in mod manager.
Okay now I´m getting confused. The mod I have shows in ModMgr as Australia_F1_2020 v1.0, not that one. Let me look for the download and will tell you where to get it.
Edit: Installed your version and changed its AIW with my one, hopefully it will work:
rFactor2 Mod Manager v0.93x (gyazo.com) still nope
edit: Actually I found it later down in the list, it's named different to the version I have installed
Anyone else interested in a quality AIW for the NURBURGRING COMBINED (DLC), this layout in particular ?
I don't know if it is possible to improve the AIW made by S397.
Where do you feel the original one lacks?
I have tried your version, I know because it has the 'b' at the end of the version name. On the second lap 6 cars spun off at the first corner. On the first lap a driver drove straight into a wall. Can I confirm what the billboards are saying on your version around the track?
I do not know because I recently drive with the AI, and I am still looking for parameters to have a good AI and which corresponds to me.
But I assume that almost anything can be improved or optimized, and I happen to spend a minimum of 95% of my time on rFactor 2 on this track (Nurburgring Combined).
But maybe the work of S397 on the AIW can hardly be improved or not at all improved, I don't know.
I'm asking because that one is really really good, I don't think I could improve it. Iirc Van Buren recorded the laps for it.
Well, that's good news, so I'll be happy with it!
Here are the AI parameters that I plan to use to have a better offline experience, without touching the player.Json except for the AI mistakes:
- Strength AI 90% (my level when my concentration is average not at my top, reduce by 1% when I am less proficient in the car or the track).
- AI aggression 25% (standard value of the game which is a good compromise in overtake and aggressiveness).
- AI limit 33% (incorporates variability in the performance of each AI which takes into account its own skills + ensures that all AIs do not spread out too much on the track).
- AI mistakes 5.0 (makes them more human but less professional, the more I lower the number of AIs, the more this number must increase. Here is for only 9 AI).
- 9 AI (low AI = better racing experience & better graphics performance).
- 40 minutes of qualifying with time acceleration (so that the AIs take their natural place for the race, which makes the racing experience more realistic and reduces the faults of the AI).
@RoboCAT10 and @atomed
Sorry, i have lost the Overview about which Track is meant.
@RoboCAT10 Did you read THIS Post of me, where i have tested the Track from the SimRacingHub Site?
As written, i could not reproduce that Problem, which is a bit strange, because i did use the same Cars and the same Track.
Could you upload a Replay from when it happened?
I think the problem was that the AIW I did wasn´t for the track he had installed, I did a package for that one, don´t know if it worked.
I have tested the original Track from the SimRacingHub Site and the F1Champs 2020 from the Workshop, that he used.
With that 2 Mods, he did have the Problem as he said.
So it is strange, that i didn't have the same Problem.
This one is for Gotham Hills, made by the EuskoTracks guys. It´s one of my favorite fiction tracks, these guys were the best designing circuits.
Edit: This is for the 0.95 version.
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