Track AIWs

Discussion in 'Third Party Content' started by t0p5ecret, Sep 17, 2019.

  1. AlexHeuskat

    AlexHeuskat Registered

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    I only believe what I see, and not just a talk.
     
  2. Goaqi

    Goaqi Registered

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    Could anyone help me to install the AIWs with the new UI? I have seen a video on Youtube but it refers to the old UI, and I am quite lost. Thanks in advance.
     
  3. Manfredk2

    Manfredk2 Registered

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    Better use the Mod Manager X:\SteamLibrary\steamapps\common\rFactor 2\Bin64\ModMgr.exe
     
  4. atomed

    atomed Registered

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    Last edited: Apr 21, 2021
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  5. atomed

    atomed Registered

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    Last edited: Apr 23, 2021
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  6. Radkappe

    Radkappe Registered

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    How to install? Is it an update rfcmp?
     
  7. atomed

    atomed Registered

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    Yes.
    1.- Put it in the rFactor2/Packages folder.
    2.- Open ModMgr in rFactor2/Bin64 folder.
    3.- Search for the track, if the update is available the track shows in bold character.
    4.- Hit update.

    @Goaqi
     
  8. Radkappe

    Radkappe Registered

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    I'm so stupid. Thanks
     
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  9. atomed

    atomed Registered

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    No way, we´re all stupid until we know how to make it :p
     
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  10. atomed

    atomed Registered

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  11. RoboCAT10

    RoboCAT10 Registered

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    FSR_Melbourne. The AI always go for clumsy outside overtakes at the fast double chicane. Can something be put in so the ai don't attempt to make an overtake there? Or any Albert Park mod for that matter.
     
  12. atomed

    atomed Registered

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    which one is better done?

    I also want to do an improvement on Circuit of the Americas, which version you guys think is the best one?
     
    Last edited: Apr 23, 2021
  13. RoboCAT10

    RoboCAT10 Registered

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    The FSR one of probably the best I suppose. It’s just the fast two chicanes where I want the ai to go on single filez
     
  14. atomed

    atomed Registered

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  15. Radkappe

    Radkappe Registered

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    Where do I get this? I have that version from SimHub. Personally, I find that version very good (beside the ai)
     
  16. RoboCAT10

    RoboCAT10 Registered

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    To be honest I can’t remember where I got it from. Is there any other Albert Park mods where the ai don’t want to always crash into each other?
     
  17. atomed

    atomed Registered

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    I recorded the lines for Simracing Hub version, hoping to get it done for tomorrow.
     
  18. atomed

    atomed Registered

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    I opened the track´s AIW (SimRacing Hub version) but can´t see anything wrong with it, in fact it´s a very well done AIW. The block path could be improved and done much more aggressively, which adds thrill to the fights. Anyway it´s not causing any issues, in fact it´s preventing them. Where and with which cars are you having the issues?
     
  19. Manfredk2

    Manfredk2 Registered

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    Afair there is one part on the track where the GT3 get off track
     
  20. Radkappe

    Radkappe Registered

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    I drive most of the time the GTE class. These cars have problems starting at Turn 2 until Turn 9 (the one uphill).
    And then the long double right Turn 17+18 where the ai's are pushing throttle and brake like hell. But maybe this is another story.
     

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