Tired of ugly tracks in a 2014 game

Discussion in 'Track Modding' started by Nuno Lourenço, Mar 18, 2014.

  1. Bink

    Bink Registered

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  2. blanes

    blanes Registered

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    I love Zandvoort ! Is this track released or W.I.P. ???
     
  3. Nuno Lourenço

    Nuno Lourenço Registered

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    The track is still WIP. last month i've been working 12h day in my job so no time to work on track... I'm hoping to restart working on track in about 2 weeks.
     
  4. Nuno Lourenço

    Nuno Lourenço Registered

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    [​IMG]

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    For some reason with the new 770 build the problem with reflections has disappear... Obviously in some areas the reflections are not correct because of elevation but in most cases it work very well with only global_ref_plane.....

    I'm doing my best improving the overall quality... enjoy
     
    Last edited by a moderator: Jan 28, 2015
  5. Nuno Lourenço

    Nuno Lourenço Registered

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    And the most important... FPS friendly... At least with a GTX 780Ti :p

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  6. Nuno Lourenço

    Nuno Lourenço Registered

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    The guys interested in test the current version please send me PM.

    [​IMG]
     
  7. Nuno Lourenço

    Nuno Lourenço Registered

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    [​IMG]

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    Still in progress and better every day....
     
    Last edited by a moderator: Aug 9, 2014
  8. AK1504

    AK1504 Registered

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    Looks very nice Nuno :)
     
  9. Jka

    Jka Member Staff Member

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    Nice helicopter!

    I have to try build similar myself.. :)

    Cheers!
     
  10. Nuno Lourenço

    Nuno Lourenço Registered

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    Why to have billboard if we can have real trees...? Or create them....

    Hope you like guys...

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  11. Jamie Shorting

    Jamie Shorting Registered

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    Fantastic work Nuno.
     
  12. AK1504

    AK1504 Registered

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    Awesome..!
     
  13. Nuno Lourenço

    Nuno Lourenço Registered

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    The only purpose posting this images is motivate people that are creating/converting tracks not to do just a job but a tremendous job. We are seeing great quality content in all other sims (just speaking about graphics) and even that we cannot reach the same level in rFactor we can get close to that. Stop converting bad looking tracks. I don't see the point in race in a track without Real Road and worst than in rFactor 1 as we see a lot!
    People forget that HDR if not correctly managed do the things look very bad.

    I don't care who did what but look at this one,



    Who will race on that? Jesus Christ I prefer not to race at all!

    I know that some people don't share textures or 3d models or even knowledge but people are not always the same....

    Please stop doing crap like that...

    More three for today...

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  14. Jamie Shorting

    Jamie Shorting Registered

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    Well I hope the guy who converted Road America to rF2 sees this thread then. I'm not a graphics guy but that convert almost made me vomit, it was embarrassing.

    Agreed. Unfortunately I see the same people complaining about graphics here uploading videos of themselves racing on horrid tracks such as Road America.
     
  15. Marek Lesniak

    Marek Lesniak Car Team Staff Member

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    Nuno, what's the poly count for those trees? How big a performance hit is when you enable shadow casting for those tree leaves?
     
  16. wgeuze

    wgeuze Registered

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    Spot on, the hypocrisy is amazing sometimes...

    @Nuno
    You might want to make imposters out of these for LOD purposes, as LesiU hints at they might become heavy. But something tells
    me you thought of that already ;)
     
  17. Nuno Lourenço

    Nuno Lourenço Registered

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    Answering both, the tree on the right have 14k poligons and the one on the left have 5k (They are the same tree. I just lowered detail with ProOptimizer). I didn't test impact on the performance yet but i'm prety confident that with 3 or 4 lods we can have a "lot" of them without having a big impact on performance. Of course we won't have the same fps that we are able to have with billboard, but for the guys that have less powerfull PC I will work with visgroups. Setting detail from max to high for example it will switch from real trees to billboards of the same trees and that way everybody stay happy.

    This is my first idea, lets see how it works... If you want to test it PM me...

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    Tree rendered to billboard in distance or in less detail. (its not the same one)
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    You can use this texture if you want to. I have with higher resolution just ask for it ;)
     
  18. speed1

    speed1 Banned

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    That looks really good. The trees like paper have always been terrible, but this here make a big difference and add more depth to the whole, I think.


    Respect ! It is usually unthinkable for someone not of this fold area how all this work is done. Nice one. :)
     
  19. Rony1984

    Rony1984 Registered

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  20. Nuno Lourenço

    Nuno Lourenço Registered

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    Another one joining the party.... with fps in overlay... my objective is to have 60fps with a gtx 780Ti with my setup @ 5040x1050 with all maxed out with 25 cars.... Tomorrow I'll test it

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