[REL] rF2 Spotter Plugin

Your feedback is very important for me and Gerald.

If you think that some sounds/phrases can be improved or insert new ones just let me know. Most often I watch F1 Race Edits and note the radio messages they exchange and try to use in spotter.

Jef
One update I think that could be better, is to change the sound that say : Car in left, Car in Right (and the sound when you are in the middle, never eared).
I think the important thing to get when you are in action, is to know the side where the car is as quick as possible.
So for me, Left side, Right side, 3 wide is better because you know directly where to watch. Car in Left is too long to react, because you have to wait to know the side.
So the side concerned is to put directly in the wanring sound.

Same logic on the Flags like yellow that need quick react. "Yellow flag in sector two", is better than "There is a yellow flag in sector two". So to see the messages that can be improved in that way.


(I hope I'm clear).
If I notice other adjustments, I will post, for the moment, none.
 
One update I think that could be better, is to change the sound that say : Car in left, Car in Right (and the sound when you are in the middle, never eared).
I think the important thing to get when you are in action, is to know the side where the car is as quick as possible.
So for me, Left side, Right side, 3 wide is better because you know directly where to watch. Car in Left is too long to react, because you have to wait to know the side.
So the side concerned is to put directly in the wanring sound.

Same logic on the Flags like yellow that need quick react. "Yellow flag in sector two", is better than "There is a yellow flag in sector two". So to see the messages that can be improved in that way.


(I hope I'm clear).
If I notice other adjustments, I will post, for the moment, none.
+1
the shorter, the better...
 
+1
the shorter, the better...
I agree, keeping important and immediate info very short. "Left side" and "right side" are better than "car left" or "car right" imo. Yellow flag stuff isn't usually that time critical so slightly longer is fine and having variations is good for keeping things a bit fresher.
 
Yes for your proposal, But it's not only for me, I think it's a global analyse on the sounds that are important for quick reaction behind the wheel that have to be reworked with crucial information for decision in first if possible.

Thanks for your feedback
I think its Car left or Car Right and not Car in left or Car in Right

So you prefer "Left Side", "Right Side" than "Car Left", "Car Right" then I will make them for you and sent them to you by PM.

Regarding the one about yellow flags I will change to the shorter version as you proposed, but have to check if that already exists, because there are 5 random samples for this.

Jef
 
Thank you.
For the Yellow, it's ok, don't change anything, it was an example I got in mind to give some examples, not a verification with you files.

Not to wait for version 1.8c or 1.9

Here you have the sounds "left side" and "right side" to replace "car left" and "car right". Kept the same file name (car_at_left) and (car_at_right)

https://www.dropbox.com/s/6890s6064lo629f/RightLeftSide.rar?dl=0

Just replace the wav files.


Regarding the yellow flag these is no wav that says "There is a yellow flag in sector two". Wave file yellows_in_sector_two_pTc just says "Yellow flag in sector 2"; so this phrase exists already. maybe can change one of the long ones to just "Yellow Flag!"
 
Online league race using 2.0.2 & 1.8d sounds and events first pit stop all good but after a second pit stop rattle guns and other ambient sound kept playing after i left the pit and all the way to the end of the race.
 
I also notice that the ambient sounds include F1 style engine sound which is not so good when race is of other types of cars. I have confirmed that the repeat of pit sound happens after multiple pit stop and sound continues until the end of the race. I have used many different tracks and cars with the problem showing up. Need to turn off until fix found.

Timing of "penalty served" message seems too early to me. The sound comes as the car arrives at the pit box, I thought it might be better for sound to play when leaving pit.

The inclusion of these penalty messages is awesome and do work well even if timing is a little off.
 
I will make many test today to see if I can reproduce the issue (loop not stop and crash). For those who still have crash with loop, how many RAM have you? May be it is a RAM issue, if yes I have an idea.

Envoyé de mon GT-N7105 en utilisant Tapatalk
 
Yes I understand Jefcam.

I would go for ambient without car sounds that way all can use it.

Yes you are right seems like pit out trigger does not happen.
No crashes for me 16gig Ram.

Understand about penalty message timing. Was just giving some feedback for fine tuning.
 
Hi Jef! New to rf2 and have a really silly question. How do I change the names of the AI drivers so that the sounds you have work? I'm sorry if it's assumed knowledge
 
Thanks Jef for taking the time to respond to me! I'll PM you separately to get the tutorial so I can add driver sounds for the mixture of car mods we are running on our local server.

Love the work you guys are doing on this!
 
jefcam, two extra closing braces in event "YellowInS3"

Lines 390, 392

Probably doesn't affect anything now, but might cause problems down the line.
 
Hey all,

This plugin is amazing, but the robot voice leaves a lot to be desired. I thought i'd edit some of the files one evening, and add some radio artifacts...well, i ended up just recording an entirely new soundpack :p (DL HERE: https://mega.co.nz/#!bdEy1AYZ!20nfWck3JIuBIrwQrewUlnM5WhfSXCYQ_UVLZ95orKI)

I made it for myself, but why not share it with the rF2 community. I tried to keep the radio messages natural, which means some shorthand is used (e.g. the spotter says "P2" instead of "second position")

P.S. the soundpack isn't that loud, so you'll probably have to adjust your audio levels in-game in order to hear it clearly. (I batch normalized in Audacity, but it's still a little too quiet I think.)

Here's 8 laps at Estoril as a demo...

Hi guys...anyone still have the link for this soundpack?

Thanks Gerald and everyone for this!
 
- BestSplit instead of SelfSplit during practise and qualify
(When doing practise or qualify when you hear spotter saying "you are slower by ..., or "you are faster by..." during S1, S2 or S3 that is compared with the best overall time (the pole time) not the self time. Events for self have not been deleted but disabled. Instructions to change from best split to self split are included in readme file.

Amazing work. Thank you folks. [emoji41] [emoji106]
 
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