rF2 screen shots.

Discussion in 'General Discussion' started by F1lover, Jan 18, 2012.

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  1. tjc

    tjc Registered

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    Bubbles, if I`m not mistaken...

    DD will confirm though.
     
  2. vittorio

    vittorio Registered

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    Aah right, thx :) Google should implement something like picture search.
     
  3. Hedlund_90

    Hedlund_90 Registered

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    Mary Elizabeth Winstead :)
    lol :eek:
     
  4. Hedlund_90

    Hedlund_90 Registered

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    When I see DD's avatar I just imagine that is how he looks... lol.
     
  5. John.Persson

    John.Persson Registered

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    Not seen Die hard 4?


    What kind of man are you?! OUTRAGEOUS!
     
  6. the-D-

    the-D- Registered

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    I just googled her name, it is her from Die Hard 4.0

    lol John, tho he's right :p
     
  7. John.Persson

    John.Persson Registered

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  8. the-D-

    the-D- Registered

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    ^^

    Valentines day will be a good day :)
     
  9. tjc

    tjc Registered

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    Ahh right. I knew the face was familiar to me but just couldn`t get it.

    Nice avatar... ;)
     
  10. tjc

    tjc Registered

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    lol... :D
     
  11. tjc

    tjc Registered

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    lol...

    Only seen one and two and maybe only half of two...

    Quite liked one though.
     
  12. kaptainkremmen

    kaptainkremmen Registered

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    Half of two is one, you saw one twice or one and two once?..... I'm confused :)
     
  13. tjc

    tjc Registered

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    Nope, I`ve seen one and half once... ;)
     
  14. ZeosPantera

    ZeosPantera Registered

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    The kind that doesn't want to see ****tty sequals that shouldn't be made. I mean DH1 and 2 had respect for something called reality. Nothing REALLY got twisted out of the realm of possibility. MAYBE the jump/fall down the vent shaft in 1.. Maybe the ejector seat grenade explosion in 2.. 3 had its wtf moments like surfing a dumptruck filled with gold through a pipe and then being ejected through a geyser and that explosion on the boat would have killed him and that single shot wouldn't take down a wire.

    But 4.. FOUR.. F_(K four. Everything was super fake, not possible and gay. The bad kind of gay. Even with Timothy Oliphant (who I like and respect) as the bad guy. Fail. Why is Kevin Smith in this? Why is the "I am a Mac" kid in this.. STOP IT.
     
  15. DurgeDriven

    DurgeDriven Banned

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    lopl

    View attachment 5276
     
  16. Gearjammer

    Gearjammer Registered

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    Now that is interesting DD. Shadows at night with no lights around? Hmmm........ Must be one heck of a moon shadow.
     
  17. Satangoss

    Satangoss Registered

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    I hope you can see now those tarmac's artifacts I mentioned days ago:

    [​IMG]

    If you see carefully, they're everywhere in the roads materials, don't know why. New reflections are way better, tough.
     
  18. feels3

    feels3 Member Staff Member

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    These green and purple spots come from main diffuse map. It's visible because these texture contains to much (and to sharp) colour details.
    Main diffuse map should be more blurry and clean, especially when it's stretched on huge area.

    Reduction of colour noise should help.

    Look at my textures, clean and without these artefacts, so as you can see, it's a matter of texture.

    http://feels3.strefa.pl/sim/srpl/poznan/GRAB_1028.JPG

    http://feels3.strefa.pl/sim/srpl/poznan/GRAB_1029.JPG

    http://feels3.strefa.pl/sim/srpl/poznan/GRAB_1030.JPG
     
    Last edited by a moderator: Dec 21, 2012
  19. Tuttle

    Tuttle Technical Art Director - Env Lead

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    Honestly I see the same issue on your road textures as they're caused by the DDS compression on the real road pipeline. You can use a full grayscale range with the same issue.

    Dunno if those concrete pavements, in the first shot, are road surfaces but even all the non-RR surfaces in ISI contents aren't suffering the multicolor artifact.... :)
     
  20. feels3

    feels3 Member Staff Member

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    Copy this track to devmode, take a texture from LRP and reduce all colour (or at least use noise reduction) and you will see that it helps :)

    Some slightly visible spots still will be visible (as you mentioned -> DDS compression) but it should looks better.
     
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