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There's no such thing here, they're called thongs.a member of the crowd in flip flops
Actually he was wearing shoes.
Anyway, this is as far off topic as we can get.
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There's no such thing here, they're called thongs.a member of the crowd in flip flops
Can you help me? I creating mod for season and i have problem with new materials.
Cars before pack to new MAS works fine. But if I pack all cars with veh to the MAS and create the rFCMP, new cars have error message. If i edit veh and disabled "Matterial override", cars have right textures. What I can do otherwise if I want own mod without Skin Transfer?
I have folder with cars:
View attachment 20975
Veh file:
View attachment 20976
But i dont run new material:
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View attachment 20978
Can you help me, where is mistake?
You also have to edit the *.json file. In line 216 and 256 (if I remember right) you have to put in the filename.Same problem. Looks like a bug when you try create mod update with own skins and materials
You also have to edit the *.json file. In line 216 and 256 (if I remember right) you have to put in the filename.
You also have to edit the *.json file. In line 216 and 256 (if I remember right) you have to put in the filename.
Or just use the reload button.
Hello, what settings did you use to get the satin finish at the silver parts of the Skin?It's still in my very early working with this new system. I have a further question. Is the only way to utilize the new system is to have the skin with the "alt" prefix? I have always renamed the .rcd and other files to remove it. With some cars with the new system, I have not been able to remove it, even with renaming the texture names in the .json.
Well anyway, I don't believe there is a WIP thread, so I'm just going to post it here. I'm very early in development of my first skin that is currently using the system. I'm looking forward to see how the final result turns out. 2018 IMSA Park Place Porsche #73.View attachment 21058
there in the new material editor app can select various looks. matte, wrapped matte and more in editors drop down tabsHello, what settings did you use to get the satin finish at the silver parts of the Skin?
@Christopher Elliott@Christopher Elliott How do I proceed if the layer is grey and one of the layers I want it in three colors?, being different colors in which region they go and how should the filling layer be made?
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Hey guys, having a little problem here trying to skin the McLaren. The skin itself works fine, I've got that sorted, but I can't seem to get the Chrome or Flakes effects working. I've been through the tutorial a few times but it seems whenever I set a material to Chrome it just makes it really dark instead, even if the lacquer is set to white. Also the Metallic Flake has no effect whatsover. Am I missing something obvious here? Here's my skin, and also how the regions are set up. Essentially I'm trying to get the black/grey parts (black in the region file) to be chrome, and the blue/teal parts (white in the region file) to have the flake effect. Hmmm .
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Good luck with this livery, its as beautiful as it's difficult!WIP, any suggestion for drawing selection for green arrows? sadly there's no porsche arms on the hood in the template
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