Released Released New Material Editor! (Car Paints)

@Christopher Elliott How do I proceed if the layer is grey and one of the layers I want it in three colors?, being different colors in which region they go and how should the filling layer be made?




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Can you help me? I creating mod for season and i have problem with new materials.

Cars before pack to new MAS works fine. But if I pack all cars with veh to the MAS and create the rFCMP, new cars have error message. If i edit veh and disabled "Matterial override", cars have right textures. What I can do otherwise if I want own mod without Skin Transfer?

I have folder with cars:
View attachment 20975

Veh file:
View attachment 20976

But i dont run new material:
View attachment 20977
View attachment 20978

Can you help me, where is mistake?

Same problem. Looks like a bug when you try create mod update with own skins and materials
 
It's still in my very early working with this new system. I have a further question. Is the only way to utilize the new system is to have the skin with the "alt" prefix? I have always renamed the .rcd and other files to remove it. With some cars with the new system, I have not been able to remove it, even with renaming the texture names in the .json.

Well anyway, I don't believe there is a WIP thread, so I'm just going to post it here :) . I'm very early in development of my first skin that is currently using the system. I'm looking forward to see how the final result turns out. 2018 IMSA Park Place Porsche #73.
20190205214749_1.jpg
 
It's still in my very early working with this new system. I have a further question. Is the only way to utilize the new system is to have the skin with the "alt" prefix? I have always renamed the .rcd and other files to remove it. With some cars with the new system, I have not been able to remove it, even with renaming the texture names in the .json.

Well anyway, I don't believe there is a WIP thread, so I'm just going to post it here :) . I'm very early in development of my first skin that is currently using the system. I'm looking forward to see how the final result turns out. 2018 IMSA Park Place Porsche #73.View attachment 21058
Hello, what settings did you use to get the satin finish at the silver parts of the Skin?
 
Hello, what settings did you use to get the satin finish at the silver parts of the Skin?
there in the new material editor app can select various looks. matte, wrapped matte and more in editors drop down tabs
My 2 pics above are the same color with different effects from the new editor app
 
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Hey guys, having a little problem here trying to skin the McLaren. The skin itself works fine, I've got that sorted, but I can't seem to get the Chrome or Flakes effects working. I've been through the tutorial a few times but it seems whenever I set a material to Chrome it just makes it really dark instead, even if the lacquer is set to white. Also the Metallic Flake has no effect whatsover. Am I missing something obvious here? Here's my skin, and also how the regions are set up. Essentially I'm trying to get the black/grey parts (black in the region file) to be chrome, and the blue/teal parts (white in the region file) to have the flake effect. Hmmm .

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Hey guys, having a little problem here trying to skin the McLaren. The skin itself works fine, I've got that sorted, but I can't seem to get the Chrome or Flakes effects working. I've been through the tutorial a few times but it seems whenever I set a material to Chrome it just makes it really dark instead, even if the lacquer is set to white. Also the Metallic Flake has no effect whatsover. Am I missing something obvious here? Here's my skin, and also how the regions are set up. Essentially I'm trying to get the black/grey parts (black in the region file) to be chrome, and the blue/teal parts (white in the region file) to have the flake effect. Hmmm .

ddf-gt3-help-1.jpg

ddf-gt3-help-2.jpg

ddf-gt3-help-3.jpg

The metallic flakes only work on the black layer.
 
WIP, any suggestion for drawing selection for green arrows? sadly there's no porsche arms on the hood in the template

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Good luck with this livery, its as beautiful as it's difficult!
For the arrows you can try to check if in your app there are pre-drawn shapes, or just draw one of them and then alter/edit/color and copy paste it, i'd do this way, but i'm not a pro.
You can place the coat-of-arms manually also.
 
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