Q&A with Marcel from Studio 397 - Need your input

Discussion in 'General Discussion' started by Rich Goodwin, Sep 22, 2016.

  1. Woodee

    Woodee Registered

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    you can do this already.
     
  2. vittorio

    vittorio Registered

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    When can we expect a build with VR support? - maybe an early build with beta or experimental VR support?
     
  3. AceLain

    AceLain Registered

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    What ?!

    how ?
     
  4. Woodee

    Woodee Registered

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    By starting a voicechat (group call) with those on your friends list.
     
  5. AceLain

    AceLain Registered

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    Thx, sorry for the Off topic
     
  6. ForthRight

    ForthRight Registered

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    These are what I would like to ask too.
     
  7. Adrianstealth

    Adrianstealth Registered

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    this is the BIG question for us iracing members! or soon to be VR users
     
  8. bwana

    bwana Registered

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    Will animated pit crew be developed ? Oh and grid girls ;)
     
  9. stonec

    stonec Registered

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    Will Studio 397 assign new devs to work with VR and DX11 implementation? Or will it be ISI implementing these features, as suggested by the RaceDepartment interview?
     
  10. Gijs van Elderen

    Gijs van Elderen Registered

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    :)
    [​IMG]
     
  11. traind

    traind Registered

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    Clutch modelling?

    New licenses for cars or tracks?

    What does he see as the priority for RF2 over the next year?

    Sent from my LGLS990 using Tapatalk 2
     
  12. Kevin Ryan

    Kevin Ryan Registered

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    Yes, is a proper clutch and transmission model coming? And I don't mean force us to use the clutch to change gear like AMS
     
  13. Ming

    Ming Registered

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    Please fix lap one's AI which is slow.
     
  14. Adrianstealth

    Adrianstealth Registered

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    When is the road map being released ?
     
  15. Chris Lesperance

    Chris Lesperance Registered

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    My question.

    The features planned for rFactor 2 is the same as the future Reiza 2017 game. With Luminius involved with both Reiza and ISI studios, and both being ISI platformed, and a working relationship between ISI and Reiza (Interlagos in rF2) will the two games become one? If separate entities, will both games share the same engine? Will Reiza's content and licencing make it's way to rF2?
     
  16. bwana

    bwana Registered

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    Oh. Very good thanks Gyzbers.be pretty cool seeing a busy pitlane during yellows
     
  17. Radar

    Radar Registered

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    To those asking the question "when will we see the first build with VR" (not exact words quoted).. They have already said DX11 will be released in Q1 of 2017. So this question has pretty much been answered and no need for to be asked again tbh.

    In reading posts, I see some important questions that could possibly be asked.

    1. Clutch modelling?
    2. Limited set of tires per race weekend?
    3. Cloud cover / rain changing surface temperature variation?
    4. Wind and Ambient Temperature?
    5. Dirt / Grass on tires when leaving the track. Bringing rubbish onto the track when returning.
    6. gJed development (I feel this is an important one)
     
  18. FastestGuyOnTrack

    FastestGuyOnTrack Registered

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    Does the new agreement mean, that ISI will be able to use the DX11 and VR updated engine too for "not-rF3"?
     
  19. pitkin

    pitkin Registered

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    Are the AI going to be improved? For example:
    Sometimes they don't all go out to qualify and just sit in the pits
    They only use a single type of tire
    They have no proper race strategy so they all pit at the same time
     
  20. Christopher Elliott

    Christopher Elliott Administrator Staff Member

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    Nice initiative Rich, and some good questions so far! :)
     

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