[WIP] PIXSIM Tweets

Discussion in 'Locations' started by pixsim, Nov 10, 2015.

  1. alpha-bravo

    alpha-bravo Registered

    Joined:
    Dec 22, 2012
    Messages:
    1,379
    Likes Received:
    31
    thank you !
     
  2. sg333

    sg333 Registered

    Joined:
    Nov 3, 2010
    Messages:
    1,569
    Likes Received:
    169
    Thanks! :)
     
  3. gpfan

    gpfan Registered

    Joined:
    Sep 5, 2012
    Messages:
    202
    Likes Received:
    253
    Thanks for your effort mate!! One of the best for RF2!!
     
  4. Magus

    Magus Registered

    Joined:
    Jun 27, 2012
    Messages:
    743
    Likes Received:
    452
    Thank you
     
  5. oldman

    oldman Registered

    Joined:
    Oct 14, 2010
    Messages:
    43
    Likes Received:
    28
    Thank you.
     
  6. emha76

    emha76 Registered

    Joined:
    Oct 11, 2013
    Messages:
    128
    Likes Received:
    9
    Thank You. Awesome!
     
  7. Nitrometh

    Nitrometh Registered

    Joined:
    Dec 28, 2014
    Messages:
    1,097
    Likes Received:
    443
    Thx. Great track. Very nice flow. Does anyone also have the flashing/flickering trees? So it's not the only track I get this. (Nords too AFAIK) All settings are maxed, hdr on. Thanks again for this fantastic work.

    Gesendet von meinem GT-I9301I mit Tapatalk
     
  8. Marc Collins

    Marc Collins Registered

    Joined:
    Jan 11, 2012
    Messages:
    3,168
    Likes Received:
    162
    Can you find a track that does not have any flashing textures or trees? It's pretty difficult.

    That being said, I would love for this track to be perfect. Just wish it wasn't so obviously tedious and difficult to do since even ISI's (best) tracks have various amounts of flickering.
     
  9. Marc Collins

    Marc Collins Registered

    Joined:
    Jan 11, 2012
    Messages:
    3,168
    Likes Received:
    162

    pixsim, could you describe what level of grip you have assigned to the asphalt? The grip is so high compared to other tracks that it actually binds-up my FFB. I wasn't sure what was occurring at first, but then did a bunch of back-to-back tests with various cars and tracks vs. Nogaro.

    Either the grip level is equating to fully rubbered in when it is green, or maybe just set very high as a default. Others can comment, but it seems a bit too grippy to be realistic to me.
     
  10. Lgel

    Lgel Registered

    Joined:
    Jun 24, 2014
    Messages:
    1,242
    Likes Received:
    326
    Hello Marc,

    Sorry but not able to confirm your findings. G27, default FBB settings, ISI C6R GT2, everything fine and smooth.

    Thanks again Pixsim for your wonderful track.

    Cheers.
     
  11. Nitrometh

    Nitrometh Registered

    Joined:
    Dec 28, 2014
    Messages:
    1,097
    Likes Received:
    443
    G27, too and all fine.

    Gesendet von meinem GT-I9301I mit Tapatalk
     
  12. Juergen-BY

    Juergen-BY Registered

    Joined:
    Jun 16, 2012
    Messages:
    2,931
    Likes Received:
    320
    No problems with G27, too.
     
  13. Mydriaz

    Mydriaz Registered

    Joined:
    Jan 16, 2012
    Messages:
    945
    Likes Received:
    36
    Great release.
    Every thing Looks ok and no problem with my G27...
     
  14. Marc Collins

    Marc Collins Registered

    Joined:
    Jan 11, 2012
    Messages:
    3,168
    Likes Received:
    162
    So no problem with G's ;) I have a CSW. Anyway, it will be interesting to hear from pixsim if there is any difference or if it is say the exact same as Portugal or a similar default track.
     
  15. pixsim

    pixsim Member

    Joined:
    Dec 2, 2011
    Messages:
    113
    Likes Received:
    352
    Hello collins, it's true the tdf grip is 30% higher for nogaro than another track
     
  16. philman

    philman Registered

    Joined:
    May 7, 2011
    Messages:
    324
    Likes Received:
    87
    It has to be for that reason that cars find themselves on the roof in numerous bends!!!
     
  17. pixsim

    pixsim Member

    Joined:
    Dec 2, 2011
    Messages:
    113
    Likes Received:
    352
    details ?
     
  18. Carlo

    Carlo Registered

    Joined:
    Apr 16, 2014
    Messages:
    300
    Likes Received:
    0
    Very nicely done Pixsim. Excellent FPS and no flashing textures on my end.

    Thank-you.
     
  19. philman

    philman Registered

    Joined:
    May 7, 2011
    Messages:
    324
    Likes Received:
    87
    It occurs especially in the bends 4,5 and 13. Wheels outside the bend seem stuck on the track and then the car leaves for barrel. It is what I noticed with the mod Honda BTCC and with the mod flat6. But outside this problem, this realization is really excellent.
     
  20. Marc Collins

    Marc Collins Registered

    Joined:
    Jan 11, 2012
    Messages:
    3,168
    Likes Received:
    162
    Glad my keen sense of FFB could detect that huge difference!!!!

    As mentioned, with higher quality wheels, it feels disturbingly unreal. What reason would you have to choose that setting? The track is one of the most realistic looking of any mods. Fantasy-level grip spoils such a great effort in my opinion.
     

Share This Page