Hello, after the updates of 5 May in the DX11 I thought that I was going to get more FPS but my game is still unplayable and has ridiculous FPS compared with DX9.
GPU: R9 280 3 GB VRAM
CPU: A6-3650 overclocked to 3,9 ghz
RAM: 12 GB
OS: Windows 10 Pro x64
Controls: Logitech G27
Track: Indianapolis - Oval
Car: Dallara DW12
Here I post my LOG recorded with the CTRL + F and Shift + Space:
https://www.dropbox.com/s/s3bjqbfw5fntx6o/PerfLog_2017-5-6-1-59-12-.txt?dl=0
In DX9 I had 60 fps with V-Sync activated in full graphics with the same track and car, but after switching to DX11 I am getting 16 fps minimum and 20 maximum with the same settings, full graphics + None in the Post Processing Effects and disabled Agressive Threading. The game is totally unplayable. I am getting the same fps from the first DX11 build.
I MUST SAY that I could notice that switching to external camera (Delete key) gave me +30 fps, something maybe will help you to fix it. I say this because maybe you can see in this log that I had those 30 fps improvement and I wanted to say why it happened.
Here I post my settings in game:
http://i.imgur.com/8v1GDI7.jpg
http://i.imgur.com/Mt3rC7I.jpg
As you can see, the game says I have -1043 MB of VRAM (WTF?) and 11 GB of RAM instead of the 12 GB I have and DX9 dettects it.
Finally, I must say this is not a CPU related issue, because I know is not the best but as I already said I was having 100 fps full graphics with DX9 and 60 fps with v-sync on, and I also can play Assetto Corsa 24 cars ultra 60 fps and Project CARS high 50-60 fps.