Marc Collins
Registered
As long as you know Tosch is experimenting with these things, but almost no one else is.
And by the way, Tosch's most recent image from above doesn't look particularly realistic to my eye, but it does look attractive and balanced. So when you look at it, the scene appears calm and harmonious, which is the key to successful graphics since we will never have a truly realistic presentation. I don't see a particular colour or texture that immediately stands out as unrealistic, out of balance with others around it, illuminated when it should be shaded or vice versa--things that plague many of the existing car and track combinations. Even one relatively small item out of whack ruins the immersion because the brain immediatley screams "digital fakery." If we could just get something like that now for the majority of tracks, most of the whinging would cease.
And by the way, Tosch's most recent image from above doesn't look particularly realistic to my eye, but it does look attractive and balanced. So when you look at it, the scene appears calm and harmonious, which is the key to successful graphics since we will never have a truly realistic presentation. I don't see a particular colour or texture that immediately stands out as unrealistic, out of balance with others around it, illuminated when it should be shaded or vice versa--things that plague many of the existing car and track combinations. Even one relatively small item out of whack ruins the immersion because the brain immediatley screams "digital fakery." If we could just get something like that now for the majority of tracks, most of the whinging would cease.