Released Mini Cooper S Vintage Mk1

The spring rates (non-tunable) shown in the setup screen for the Mini are 946 N/mm, which seems incredibly high for a vintage touring car. Is this accurate or are the units being shown wrong?
 
The spring rates (non-tunable) shown in the setup screen for the Mini are 946 N/mm, which seems incredibly high for a vintage touring car. Is this accurate or are the units being shown wrong?

Much depends on the suspension layout. Quite often with old cars the springs were inboard of the wheels, so comparing rates with cars using more familiar setups will be confusing.

Here's an image I found which (hopefully) represents the mini front suspension:

upload_2022-8-18_6-16-21.png


You can see the damper is fairly close to the wheel, but the 'spring' is very close to the swivel arm pivot. This gives the wheel huge mechanical advantage over the spring, so high rates are needed to get sensible wheel rates.
 
Much depends on the suspension layout. Quite often with old cars the springs were inboard of the wheels, so comparing rates with cars using more familiar setups will be confusing.

Here's an image I found which (hopefully) represents the mini front suspension:

View attachment 46883

You can see the damper is fairly close to the wheel, but the 'spring' is very close to the swivel arm pivot. This gives the wheel huge mechanical advantage over the spring, so high rates are needed to get sensible wheel rates.

And this suspension geometry is actually modelled in-game? Not just approximated with double wishbone?
 
Worth noting that the rubber cone spring in a Mini is a progressive rate spring. Difficult to judge from the setup page whether that was implemented in the model.

The Mini (and Austin America) I had used hydrolastic suspension. Pity rF2 doesn't support that.
 
And this suspension geometry is actually modelled in-game? Not just approximated with double wishbone?
Look more closely. You'll see it is a narrow-base double A-arm with radius rod for the front suspension. No need for approximation.
 
Worth noting that the rubber cone spring in a Mini is a progressive rate spring. Difficult to judge from the setup page whether that was implemented in the model.

The Mini (and Austin America) I had used hydrolastic suspension. Pity rF2 doesn't support that.
Being you mention the Austin America (one in our family when I was young), I'm curious to know how that car and mini compared to one another.
 
Being you mention the Austin America (one in our family when I was young), I'm curious to know how that car and mini compared to one another.
AA was roomier and heavier, so performance wasn't as brisk as the Mini. AA's 4-spd manual transmission and single-carb 1275cc engine were roughly the same as a dual-carbed 1100cc in the Mini. Austin America's seats were more plush. A friend had an automatic AA that I think had the Hobbs transmission (essentially a clutchless 4-spd) that was cool until a semi-truck changed lanes over the top of him at a traffic light. Watch the movie "Clockwise" for an Austin 1100 experience, the Austin America's close cousin.
 
Worth noting that the rubber cone spring in a Mini is a progressive rate spring. Difficult to judge from the setup page whether that was implemented in the model.

The Mini (and Austin America) I had used hydrolastic suspension. Pity rF2 doesn't support that.
mine did not have hydroelastic suspension, but I almost swore there was
an option, in addition to the austin mini morris models yes it would but it is another vehicle
1280px-Morris_1300_%2815919256641%29.jpg
 
AA was roomier and heavier, so performance wasn't as brisk as the Mini. AA's 4-spd manual transmission and single-carb 1275cc engine were roughly the same as a dual-carbed 1100cc in the Mini. Austin America's seats were more plush. A friend had an automatic AA that I think had the Hobbs transmission (essentially a clutchless 4-spd) that was cool until a semi-truck changed lanes over the top of him at a traffic light. Watch the movie "Clockwise" for an Austin 1100 experience, the Austin America's close cousin.
Thanks for the information. Spent a lot of hours in the AA Pretend-driving as a kid.
Maybe that set me up to be a Sim-racer! :D
 
Show the error message.

I don't have the 1.0 version of the Mini, I think that is the problem. But when I verify the integrity of the game in Steam, this don't download that package. :/
 

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Driving feel is what I remember, so no complaints there. It does seem to tip over a little too easily, like the CG is a tad high or the rubber is too grippy.

My grumpy side is still not happy due to the modern race seat, etc. I'd much rather the rF2 "classics" represent the past rather than a modern implementation. In the USA, for instance, Group 2 could remove bumpers and even in that Crystal Palace video you can see the bumpers are removed, so obviously club racers in GB were allowed to do so.
And why use that ugly rf2 helmet when a classic helmet could easily be made as an upgrade option... sigh
 
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