[REL] Magnificent Park v0.98

It will be a fun race night!!! Sounds like you will be giving the track a good test and hopefully you don't have to many fixes to report back. It's a shame I missed the garage door issue. I will fix it.

I'm not sure about the potholes BUT it is a bumpy track in places. Harry Seb did an amazing job designing this track!!!!

Well, this track is up on my server (F3Fanatics!).

QCDoom labeled it as "crazy fun".

We've been running the Endurance course.

One problem. As soon as there is more than 5 drivers, including AI, the garage doors are closed.

Other than that. I love it.

Some one else mentioned "pot holes". I believe he/she is talking about where the different layouts of the track intersect.

Personally... I just raised the car an inch, softened up the shocks. Beautiful. I drive modified F3s.

This will be the track used for next week's, SR4L-F3 Fanatics, "Just 4 Fun" series track.

Thanks a bunch!

Bryan
 
I haven't tested online yet. BUT offline I get 29 AI and all 30 garage doors opened!!! I have tried 3 mods and all 30 garages open. I can't replicate the issue. I'll see what happens when I test online.


Thanks Nibiru for all your work, great track. One comment: at the endurance layout you get closed garagedoors after selecting more than 14 ai opponents. So only the first 15 cars in the list get to drive, the others stay behind closed doors. It's a shame because this layout is a blast

We've been running the Endurance course.

One problem. As soon as there is more than 5 drivers, including AI, the garage doors are closed.

Other than that. I love it.

Bryan
 
I haven't tested online yet. BUT offline I get 29 AI and all 30 garage doors opened!!! I have tried 3 mods and all 30 garages open. I can't replicate the issue. I'll see what happens when I test online.

Hmmm strange, i've tested it with the isi corvette. Try to do more testing next week with different mods. Thanks for the update
 
It will be a fun race night!!! Sounds like you will be giving the track a good test and hopefully you don't have to many fixes to report back. It's a shame I missed the garage door issue. I will fix it.

I'm not sure about the potholes BUT it is a bumpy track in places. Harry Seb did an amazing job designing this track!!!!


We had a good time running your track.

I will try, and make another vMOD with it and see about the pit stall doors. Luckilly, you can drive through the walls.

Bryan
 
Hey Nibiru,

Any news on this great track ? Love to do an endurancerace overhere. So if you have some time to kill in the near future....:rolleyes:
 
I think the above issues are fixed .... just waiting on confirmation .... and there is a few things I want to do to the track also. Just have to finish off what I'm working on now.
 
FIRST POST UPDATED

Looks heaps better than before and all known issues have been fixed.

The AI speed has improved for some cars. This is a track where different car AI paths are needed, and I'm not going down that path just yet.

hope you enjoy

v0.86 change log

fixed and reconnected track edges with terrain
Fixed the garage issue
Made separate road lines
Remapped the road textures and changed shader settings
removed the white ripple strips and replaced with new saw tooth ripples
ripple strips have realroad
fixed some objects not receiving headlights
new grass textures and shader settings
added road join cracks
added dirt transition from track edge
added some more TSO's
Replaced all billboards and new textures made
re textured and mapped track side concrete walls
made AI faster I hope. (note some cars are better than others)
PLUS a heap more

http://www.mediafire.com/download/rsikgzwdi9a9mek
 
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