Nibiru
Registered
Some of you may remember this track from rFactor. I have been in contact with the original creator HarySeb and he has given me permission to convert this track over to rFactor2. I have been working on this track for a while now and used it as a guinea pig and testing ground for Oran Park. With the release of gJED I thought I'd have a play with it and start to finish the track off in gJED. I hope to have something for you to try soon.
About the track
Although unique is a much over-used word in racing, it can rightly be referred to Magnificent Park. Not only is the french circuit the only one that crosses over itself, but this fact means that it is also a circuit that runs both clockwise and anti-clockwise. The paddock host to a huge 360-degree staging and a futuristic complex built on a natural setting.
Designed as a test track for the Saab Motor Company in 1989 by frenchman Sebastien Hary, it was mainly used for vehicle development. After hosting numerous races in lower formula, Magnificent Park began its quest to host the second french 24h endurance happening, a feat it managed in 2006, when it took the honour away from Le Mans. Although the grand prix returned to Le Mans for 2007 and
2008 the race is now confirmed to take place at Le Mans till 2010. By 2011 Le Mans and Magnificent Park will be host the two french races for LMS championship.
An extremely fast and technical circuit, Magnificent Park is popular with drivers and spectators alike and has some notorious corners including Green Saints, Helter Skelter and The Edge. The circuit closed for a year in 2009 in order to make revisions necessary for LMS, it re-opened on December 6, 2010 for his first race date on December 13, 2010.
With another major make over the track re-opened mid September 2015
Here's what I have so far and the track features include
3 layouts
Nightlighting
realroad
Billboard trees and bushes
New terrain shader
Heaps of animated objects
some 3d tree
Hope you enjoy
Big thanks to Hexagramme and SS for the AIW and SS for new cams
v0.98 change log
AIW tweaked
Cams tweaked
v0.96 change log
New AIW
New Cams
Smoothed out bumps over bridge
Changed textures on trees
Fixed some textures on Gstands
Remapped 3rd bridge and made AO map
Fixed some LOD issues
Fixed xsectors eg Pit Out marker Enduro
Scoreboard now working
mediafire: http://www.mediafire.com/file/bjuoxgzo83brxd8/Magnificent_Park_v098.rfcmp
STEAM: http://steamcommunity.com/sharedfiles/filedetails/?id=823832587
v0.86 change log
fixed and reconnected track edges with terrain
Fixed the garage issue
Made separate road lines
Remapped the road textures and changed shader settings
removed the white ripple strips and replaced with new saw tooth ripples
ripple strips have realroad
fixed some objects not receiving headlights
new grass textures and shader settings
added road join cracks
added dirt transition from track edge
added some more TSO's
Replaced all billboards and new textures made
re textured and mapped track side concrete walls
made AI faster I hope. (note some cars are better than others)
PLUS a heap more
View attachment 17840View attachment 17841View attachment 17842View attachment 17843View attachment 17844
About the track
Although unique is a much over-used word in racing, it can rightly be referred to Magnificent Park. Not only is the french circuit the only one that crosses over itself, but this fact means that it is also a circuit that runs both clockwise and anti-clockwise. The paddock host to a huge 360-degree staging and a futuristic complex built on a natural setting.
Designed as a test track for the Saab Motor Company in 1989 by frenchman Sebastien Hary, it was mainly used for vehicle development. After hosting numerous races in lower formula, Magnificent Park began its quest to host the second french 24h endurance happening, a feat it managed in 2006, when it took the honour away from Le Mans. Although the grand prix returned to Le Mans for 2007 and
2008 the race is now confirmed to take place at Le Mans till 2010. By 2011 Le Mans and Magnificent Park will be host the two french races for LMS championship.
An extremely fast and technical circuit, Magnificent Park is popular with drivers and spectators alike and has some notorious corners including Green Saints, Helter Skelter and The Edge. The circuit closed for a year in 2009 in order to make revisions necessary for LMS, it re-opened on December 6, 2010 for his first race date on December 13, 2010.
With another major make over the track re-opened mid September 2015
Here's what I have so far and the track features include
3 layouts
Nightlighting
realroad
Billboard trees and bushes
New terrain shader
Heaps of animated objects
some 3d tree
Hope you enjoy
Big thanks to Hexagramme and SS for the AIW and SS for new cams
v0.98 change log
AIW tweaked
Cams tweaked
v0.96 change log
New AIW
New Cams
Smoothed out bumps over bridge
Changed textures on trees
Fixed some textures on Gstands
Remapped 3rd bridge and made AO map
Fixed some LOD issues
Fixed xsectors eg Pit Out marker Enduro
Scoreboard now working
mediafire: http://www.mediafire.com/file/bjuoxgzo83brxd8/Magnificent_Park_v098.rfcmp
STEAM: http://steamcommunity.com/sharedfiles/filedetails/?id=823832587
v0.86 change log
fixed and reconnected track edges with terrain
Fixed the garage issue
Made separate road lines
Remapped the road textures and changed shader settings
removed the white ripple strips and replaced with new saw tooth ripples
ripple strips have realroad
fixed some objects not receiving headlights
new grass textures and shader settings
added road join cracks
added dirt transition from track edge
added some more TSO's
Replaced all billboards and new textures made
re textured and mapped track side concrete walls
made AI faster I hope. (note some cars are better than others)
PLUS a heap more
View attachment 17840View attachment 17841View attachment 17842View attachment 17843View attachment 17844
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