Hi everyone,
I'm just getting towards the end of a couple of projects. They've been keeping me from Longford for a few weeks. If i had three to five clear days I could probably give you a release.
Currently the AI are occasionally doing a brake and swerve over the 0,0,0 point, which is on the finish line. I've checked that it's not a "normalize curve" issue, and the line seems dead straight, so I'm a bit stumped on that one. My plan was to make a new AIW anyway, but the last time I tried devmode was crashing when starting a scratch aiw file. Haven't tried the latest devmode build, since I've been busy with those other projects.
And, the reason why it may take a little longer yet to release; I'm heading to Europe for a few weeks, with a chance I'll see some Le Mans and British GP, so I'm gonna miss the ISI Silverstone release too :\
As for the #45 FX, glad you noticed

I did make an effort to remake some of the '67 touring car entries. I had had a chat with one of the other drivers in the past and I've got his in there too. As for the festival, it will be interesting to see what happens. I was relying on the Shannon's Insurance truck for their g25/seat/tv setups, and if I understand correctly they're unlikely to be back at Longford next time. For the three days I've been setup there over the two years, it has been pretty much start to finish usage. Pretty hectic. And really great when every now and then someone comes along and clearly knows what they're doing. I had a quick chat with a couple of rFactor racers at the festival too, I'm not sure if you were one of them. Gotta tell you, it's a strange thing meeting people irl who know about Longford/woochoo o.o
So, in terms of work-load, the track is quite near ready. In terms of time, it's unlikely to be less than a month, but hopefully not more than two months.
View attachment 8051