G
Guimengo
Guest
There was some of that issue with gmotor2 engine so as John said, it does seem to be engine related.
First I would like to say thank you very much for this awesome piece of work. I am posting because I have some issues with the sound still but have not seen others post so I'm wondering if it has something to do with my particular install.
I only hear the sound of the engine at full volume if I'm closed to track side objects or barriers such as buildings or guard rails. As soon as I get out into the open the engine drops down to a barely audible level. I've tried this at several circuits now and the effect is always the same.
Before you did the update to 1.3 I was also not getting much sound from the tires. That seems to be working better but still having issue with engine volume while driving out in the open. Wondering if others are experiencing the same.
No but opponent sound volume seems wrong somehow. Hard to explain but, for example, if there are four cars in front of you but at different distances it sounds like they are all at the same distance if that makes any sense.
I would think that skin would look more accurate on the Howston.
What if both cars are Lolas?![]()
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