Interesting stuff.
I wouldn't be naive enough to think ISI would redirect entire GFX development because one forum post of mine or of anyone...

Obviously that was not my point and it also would be non sense. And also the picture I used as example is artificially over-exposed, but it was just to underline the dark environment (IMHO)
I'm not new in these racing simulators subject and I know since since immemorial rF1 times that ISI has their way of work (which is: we are always right), that's OK for me, it's a philosophy of doing things and avoid workarounds. I respect the choice since you were able to create the best racing sim currently available on the market but my concern is to see some simulators using rF1 engine looking better than a way improved product as rF2. Yes, it's a subjective opinion but there're plenty of people agreeing with this point which is a point for critical reflection maybe.And, again, there's nothing to do with modelling, texturing or manpower which are great, the point of concerning is GFX engine as itself.