On my setup wipers have no effect. They are moving, but the raindrops stay on windscreen. What I have to do?
I uploaded a video in discord.Would be helpful to have more details, like your settings (a screenshot of all your settings would be perfect), the track/car combo, a screenshot (or a short videoclip).
yeah thats the new feature it tells you whats been dlNot sure if its build related or who ever loade3d it to steam or just being a Steam noob but I got a slide show of the meganes while they where being downloaded? Hadn't seen anything like that before ?
Which Settings Recommendations of Post FX level and AA settings for a mid range GPU?
Thanks
Hi,
i have a question. I`m getting with the latest LRP & Megane weired shadow issues in cockpitview. Everything is looking very "washed out" and the shadow is moving around. Is this something on my end?
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My ingame settings:
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CBash and Shader were deleted.
//Edit: PP None
Same problem with Megane. In cockpit cameras strange reflections are showing on the windshield. In track cameras only the reflection in the floor of the front and rear bumpers is shown.
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I also had a strange problem with the 370z but restarting the weekend I solve it.
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If you mean transparent trainer, it's working here. Make sure you don't have it set to "Saved" the first time you run it.Ghost car stopped working and tyre noise level too low even when on max volume.
You need to resubscribe to the missing items here:Any word on why some cars/tracks are missing even though we're subscribed to them? How about older replays not working?
I can understand the 5 sec's for the delta bar. Imagine you are in the middle of a tire-saving stint at N24 or Le Mans. It isn't unusual to be of the pace by that margin...
This was in the release notes;delta time dx11 versione IS NOT here yet. Just the internal workings, but there is not a place to display it.
I'm with ceecee on how to do that.Added a “delta best” parameter that you can add to a HUD, showing time lost or gained compared to your fastest lap in milliseconds. Works for all cars (not just player). Included optional text coloring of the text output so positive and negative values can result in different colors.