I added the IBL shader to my tyres and none of the blur textures appear. Do the new shaders not allow for blur anymore? The blur animation appears when I test in 3dsimed but nothing in mod dev.
You can follow this guide for assigning correct texture sequence to each channel in 3dsimeds (should be similar in 3dsmax I guess): https://forum.studio-397.com/index....tyre-shader-pbr-materials-for-old-mods.71365/ And check if WheelSpeedAnims value in cockpitinfo.ini is correctly set.
Thank you svictor. That's a really great guide. The values appear correct. I was informed that the animation lines may need to manually be added to the material override jsons. I'm reviewing that now to see