GetMod Manager

Discussion in 'Component and Mod Packaging' started by Noel Hibbard, May 3, 2014.

  1. nonamenow

    nonamenow Registered

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    1. There are modders who seem reluctant to put their mods in the workshop.
    2. There are a number of modders with still popular content who have moved on. (Possible maybe to get their permission to upload to workshop)
    For me the final nail is the amount of extra space it takes to use workshop content. I would possibly double my storage needs for my non workshop content.
     
  2. Bernd

    Bernd Registered

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    One workaround to handle workshop content like manually downloaded content:
    - subscribe to a mod and let it download
    - cut the rfcmp file from it's subfolder in ..Steam\steamapps\workshop\content\365960
    - paste it into the folder from where you install manually downloaded rfcmp
    - unsubscribe and check if everything was deleted
    - install manually
    - repeat that, if you want updated versions
     
  3. Lazza

    Lazza Registered

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    Unless I've missed something (quite possible), the game won't automatically subscribe you to content and download it when you try to join a server with content you don't have - including workshop content. Last time I tried it that didn't work, anyway. So even when I know a server is running workshop content, I need to go and subscribe to it, then join the server after download.

    This tool allows a server admin to host the files somewhere and have them autodownload when people join. This also means league content (which is often not public, for good reason) can be handled neatly.
     
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  4. McFlex

    McFlex Registered

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    Ah yeah you are right. Only thought about it from the site of a league admin not for public hosting.

    I think for league admins the workshop is even better. When updating cars/tracks thr workshop detects only the difference. You don‘t need to upload the whole file over and over again for every update you make. Donwside of the workshop is. You can‘t make a private one without a lot of work. Only possible functions are: hidden, private only for your steam friends and public. A hidden but accesible with a link or pw would be a nice feature. Like none listed videos on youtube
     
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  5. Depco

    Depco Registered

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    Supposedly the new Competition Infrastructure (CI) is supposed to handle workshop content in a similar way to GetMod. This is assuming we actually get the CI. :rolleyes:

    Of course this does not help us with non workshop content.
     
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  6. wrxxy

    wrxxy Registered

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    GetMod Down again?
     
  7. Depco

    Depco Registered

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    It appears so.
     
  8. wrxxy

    wrxxy Registered

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    Should be working now....
     
  9. kurtgan

    kurtgan Registered

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    First I want to thank you for your work.¿I would like to know why in the modmanager I see all the content and in the getmod manager I am missing content? [​IMG]
     

    Attached Files:

  10. JParra

    JParra Registered

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    I've never managed to get him to show me anything.
    I already tried it in the past (years ago) and every so often, usually at the start of a competition in the community where I am an admin, I try again, but without success.
    I indicate the path of rFactor 2, it is not so difficult, but it does not load anything in the list.

    Path: R:\Steam\steamapps\common\rFactor 2

    [​IMG]
     
  11. Corti

    Corti Registered

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    after indicating the correct path, you must login
    Sin título.png
     
  12. JParra

    JParra Registered

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    I am supposed to be logged in, it is an old account but it does not give me an error, at least that seems from the web.

    [​IMG]

    How do I check from the application that I am correctly logged in?
     
  13. JParra

    JParra Registered

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    It seems that in the app I am also logged in correctly, but the saved directory still does not remain

    [​IMG]
     
  14. kurtgan

    kurtgan Registered

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    [QUOTE = "JParra, publicación: 1026038, miembro: 48756"] Nunca he logrado que me muestre nada.
    Ya lo intenté en el pasado (hace años) y de vez en cuando, generalmente al comienzo de una competencia en la comunidad donde soy administrador, lo intento nuevamente, pero sin éxito.
    Indico la ruta de rFactor 2, no es tan difícil, pero no carga nada en la lista.

    Ruta: R: \ Steam \ steamapps \ common \ rFactor 2

    [​IMG][/CITAR]
    ¿Has intentado poner GetModMgr.exe en la raíz del juego?
    funciona para mí así, peor no veo todo el contenido.
    Anotación 2020-05-12 152920.png
     
  15. kurtgan

    kurtgan Registered

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    [QUOTE = "Corti, publicación: 1026045, miembro: 41508"]
    después de indicar la ruta correcta, debe iniciar sesión
    [ANEXO] 30864 [/ ANEXO]​
    [/CITAR]
    Qué envidia me da que puedas ver todo el contenido.
    ¿En qué ruta tiene el archivo GetModMgr.exe?
     
  16. JParra

    JParra Registered

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    One step forward and one backward.
    I have put the GetMod Manager at the root of rFactor2 and I got a new error. I have accepted the error and it has let me choose the folder and save it, but I get the error again and I cannot get the mods to load.

    The bad thing is that now the GetMod Manager that previously worked, now gives an error too.

    [​IMG]
     
  17. Woodee

    Woodee Registered

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    You need to download a net framework thing?
     
  18. Corti

    Corti Registered

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    maybe it will stop working
     

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  19. JParra

    JParra Registered

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    How lucky I am...

    We will try again later.
     
  20. Corti

    Corti Registered

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    lol again running. Just run GetModMgr as administrator, it will ask you for the path, select the rFactor folder and you're done.
    Sin título.png Sin título.png
     

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