I will try to configure my real connection in that section.
In the past (really a long time ago, surely since rF1), this speed had to be configured for half of your server possibilities, since a high speed could cause lag in users with a bad connection by increasing the data volume per pilot (according to I had understood) and a very low configuration could produce inaccuracy in the cars on track by the server precisely the opposite (little data managed).
But my question is: What does the speed of my server have to do with GetMod?
As far as I understand, GetMod Manager manages the links for GetMod to work, taking clients downloads directly from DropBox.
So what influences my server connection?