No worries, it was a boring week with a lot fences and my job as brewer needed me more due to a sick colleague. So I had a bit weird hours and wanted to spend max time on the project aside of forums . The main straight has an amazing FOV, it feels very realistic. Shots are taken directly from the car nose cam. The moment you change T1 shaders to PBR And some tweaks all around to avoid static looks. Early this week I dropped my progress on the pit lines in my Discord server Not done yet but here is a quick look.