wip

  1. Frederick Alonso

    [WIP] Fuji Raceway from scratch 2022

    People that follow me on my Discord know I have spend a few months in the past working on a from scratch Fuji Raceway. On my Patreon page I dropped a free tutorial and how I got it from 3D to game: Part 1 https://www.patreon.com/posts/45973491 Part 2 https://www.patreon.com/posts/46517734 Part...
  2. Frederick Alonso

    [WIP] Ferrari 550 GTS Maranello

    Glad I can share that VELO aka Paul Williams gave me approval to convert a 3D model he made for AC. As kid I have taken place once behind the wheel in the pits and I never forget this Le Mans winner. It's a beast! Produced from: 2001 - 2004 Numbers built: 10 Designed by: Pininfarina Coming...
  3. Frederick Alonso

    [REL] Porsche Cayman GT4 Manthey MR V3.01.

    To all Porsche fanatics like myself, welcome to a crazy GT4 journey. What started in May 2019 is finally coming to an end, or almost. Foreword: You might have noticed I'm also doing a track tutorial with the only purpose to help other modders out. I'm 38 years young and love doing projects for...
  4. S

    [WIP] Citrus County Speedway

    I'm working on my local oval as a starter project for my first foray into modding in general. Some details: Type: Oval Located: Inverness, Florida, USA Length: 3/8th Mi (0.603504 Km) Surface: Asphalt My first layout will just be the oval but if I figure out how to do multiple...
  5. Coutie

    [REL] Portland International Raceway

    I've been working on this for a couple of months and I thought I'd show it off. I would like to release a beta in the next couple of weeks, but I have to get the performance right before that happens. This is scratch built, with all the new re-profiled corners and curbs. It will include two...
  6. Imre Bende

    [REL] WTCC 2016 - 2017 by SIMCO DX11

    Credits SIMCO WTCC 2016-2017 current version: 2.10 https://steamcommunity.com/sharedfiles/filedetails/?id=920994274 2.10 change log - Power steering settings in upgrades 2.00 change log - New, biggest textures - New lights - DX11 materials, textures - Rain textures, wipers - New FFB, control...
  7. Francesco H.

    WIP HDR Screenshots - Schatten

    Mich würde interessieren woher die Schatten rechts an der Streckenmauer entstehen sollen? Für mich ergibt sich der Eindruck, das die Sonne links hinter der Kamera steht - die Baumreihe aber hinter der Streckenmauer sind, daher dürfte an der Streckenmauer keine Baumschatten zu sehen sein -...
  8. 88mphTim

    rFactor 2 Developer Q&A

    We apologize that this took a while to put together. General Product Questions How will rFactor be released? Online? Steam? We have our own online distribution system in development. What are the minimum specs? We have not yet completed testing. A non-netburst single core CPU above...
  9. 88mphTim

    rFactor 2 WIP Karting Track Screenshots

    As mentioned by Scott yesterday... This thread will be closed at some point before the next shots are posted so some kind of chronological order can be kept on the updates.
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