Huge improvement on the trees and the general lighting. The track is really coming alive now, great job you've done. I love the big patches of repaved tarmac too, makes for a great challenge having those in some of the braking zones.
We've had 3 since then I think. Sergio will sort it unless they are going to junk? Sent from my Nexus 4 using Tapatalk
I like the road and grass of this version, much better. Trees are still equally oversaturated and wrong as in last version, they really need to be adjusted for HDR.
Thanks Sergio. I'd really like the trees to be adjusted for HDR too please. Also agree about the odd bit of pop up, and the repetitive crowd colours. PS It also wont load if I have 19 AI. Just stops on loading screen with loading bar full. Ctrl alt del to get out, error message - 'rfactor 2 has stopped working'. Dont get this on any other track. Fine with no AI.
please post screenshots of saturated trees and time when screenshot is take, i want to compare with my install, since here at home they look fine to me about billboard flicker, do you mean big one or "stick to wall" motodrom one? i was unable to fix (yet) the motodrom popup at back straight, i try basic solution but have to look deep on it ( i have a idea how to fix this already ) matf1 do you email me?? thanks
try to reduce number of ai driver (8/10), graphics settings and dont use HDR and check if problem still happen. i have problem when load track too. i reduce number of gmt's, i am going try to downside some textures to check if this help. thanks and sorry for all this problems, i am going to fix soon as possible. ciao! sergio
Yeah, it loaded with 10 AI thanks Sergio. Hope you're able to fix the issue. Obviously I'd like to run with the same number of ai as at other tracks. Also I've noticed a lot of sparkles on the road and road edge. I'm using my phone at the moment but will try to get screen shots later.
No email Sergio, just the PM. Sorry for external link, but the forum is playing up again. http://imgur.com/a/xcLce Picture 1, shows the flickering billboards. The textures are fine, but the edges are flickering as you can see on Dunlop Picture 2, just the outside edge here. All banners/billboards the are doing this. Picture 3, another billboard shot. Picture 4, shows stadium popup spot and over exposed trees. Picture 5, shows red shirts. The trees problem is shown at around 3pm, but I can notice it at all other times including when raining. I do love this update Sergio. With just a bit more, I'll be very happy
Regarding the loading problems, it's also maybe a question why this track is so large? At 400MB, it's almost Silverstone... ISI Spa for example has only 260 or so.
From image below: tree to left and especially on right side background are too saturated. Tree in middle is too bright. Those tall pines have ok color, perhaps a bit too bright. Overall there are too many different colors for same forest. View attachment 15785
Screenshots of sparkles - View attachment 15786 View attachment 15789 View attachment 15790 View attachment 15791 Hope you can see them ok
The tree in middle is a Blue Spruce and is not naturally anyhere near that tall, Big tree on left is Sweet Gum and is really enlarged too big, Leaves are about a fifth of the size of closest hay bales. All trees but Blue Spruce and Sweet Gum are normal size in relation with all the others.