Flags, Banners, Signs -- Cloth Animations

Discussion in 'Track Modding' started by Bink, Jun 28, 2016.

  1. Bink

    Bink Registered

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    The posts below have zip files containing:

    1. 3dsMax file.
    2. DDS image (rename .txt to .dds)
    3. ReadMe.txt

    Each zip file is its own (stand-alone) animation file.

    The 3dsMax files are for max2010... so you may need to import them into your version.

    The DDS image is just an example. To use your own image, just re-assign the gTex of the gMat in the Max Material Editor.

    You may see multiple zip files for a given size. Each has the same parameters, but are a different animation, so... if you have them next to each other, the flags will NOT have identical movements.

    I will post new files here as I make them.

    Suggestions, requests, error reports, questions should be posted below.

    Read the enclosed readMe.txt file for guidance.

    ..enjoy..
     
    Last edited by a moderator: Jul 27, 2016
  2. Bink

    Bink Registered

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    Flags


    width: 0.57m
    Length: 0.57m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20337
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    width: 0.75m
    Length: 0.57m
    Frames: 100
    Bound on one vertical edge.
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    width: 0.75m
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    width: 1.0m
    Length: 0.25m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20340
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    width: 1.0m
    Length: 0.5m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20341
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    width: 1.0m
    Length: 0.75m
    Frames: 100
    Bound on one vertical edge.
    Each is a different animation.
    View attachment 20251
    View attachment 20252
    View attachment 20253
    View attachment 20254
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    width: 1.0m
    Length: 1.0m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20342
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    width: 1.0m
    Length: 1.5m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20343
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    width: 1.0m
    Length: 2.0m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20344
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    width: 1.0m
    Length: 3.0m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20345
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    width: 1.0m
    Length: 4.0m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20346
    ----------------------------------------------------

    width: 2.0m
    Length: 0.75m
    Frames: 100
    Bound on one vertical edge.
    Each is a different animation.
    View attachment 20274
    View attachment 20275
    View attachment 20276
    View attachment 20277
    ------------------------------------------------------


    width: 2.0m
    Length: 0.5m
    Frames: 100
    Bound on one vertical edge.
    Each is a different animation.
    View attachment 20278
    View attachment 20279
    View attachment 20280
    View attachment 20281
    ------------------------------------------------------

    width: 5.0m
    Length: 3.0m
    Frames: 100
    Bound on one vertical edge.
    View attachment 20443
    ------------------------------------------------------
     
    Last edited by a moderator: Jul 19, 2016
  3. Bink

    Bink Registered

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    Banners


    Width: 2.0m
    Height: 0.57m
    Frames: 100
    Bound on all outside edges.
    View attachment 20349
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    Width: 3.0m
    Height: 0.57m
    Frames: 100
    Bound on all outside edges.
    View attachment 20350
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    Width: 4.0m
    Height: 0.57m
    Frames: 100
    Bound on all outside edges.
    View attachment 20351
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    Width: 2.0m
    Height: 0.75m
    Frames: 100
    Bound on all outside edges.
    View attachment 20352
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    Width: 3.0m
    Height: 0.75m
    Frames: 100
    Bound on all outside edges.
    View attachment 20353
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    Width: 4.0m
    Height: 0.75m
    Frames: 100
    Bound on all outside edges.
    View attachment 20354
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    Width: 6.0m
    Height: 0.75m
    Frames: 100
    Bound on all outside edges.
    View attachment 20355
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    Width: 2.0m
    Height: 1.0m
    Frames: 100
    Bound on all outside edges.
    View attachment 20356
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    Width: 3.0m
    Height: 1.0m
    Frames: 100
    Bound on all outside edges.
    View attachment 20357
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    Width: 4.0m
    Height: 1.0m
    Frames: 100
    Bound on all outside edges.
    View attachment 20358
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    Width: 6.0m
    Height: 1.0m
    Frames: 100
    Bound on all outside edges.
    View attachment 20359
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    Width: 8.0m
    Height: 1.0m
    Frames: 100
    Bound on all outside edges.
    View attachment 20360
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    Width: 12.0m
    Height: 1.0m
    Frames: 100
    Bound on all outside edges.

    Wind Strength Lite:
    View attachment 20264

    Wind Strength Medium:
    View attachment 20265
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    Width: 15.0m
    Height: 1.0m
    Frames: 100
    Bound on all outside edges.
    View attachment 20361
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    Last edited by a moderator: Jul 8, 2016
  4. Bink

    Bink Registered

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    Walkovers

    Width: 15.0m
    Height: 2.5m
    Frames: 100

    Bound on all outside edges..
    Extra 2 vertical columns of bones bound..
    So there are 3 billowing sections.

    Vertices (bones): 76
    Wind Strength Lite:
    View attachment 20266

    Vertices (bones): 125
    Wind Strength Medium:
    View attachment 20267
    ------------------------------------------------
     
    Last edited by a moderator: Jun 28, 2016
  5. Bink

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    Last edited by a moderator: Jul 22, 2016
  6. Bink

    Bink Registered

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    Last edited by a moderator: Jul 27, 2016
  7. Bink

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    Last edited by a moderator: Jul 27, 2016
  8. Bink

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    Signs .. ( 2 pole )


    Width: 2.0m
    Height: 0.57m
    Frames: 100
    Bound on vertical edges.
    View attachment 20362
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    Width: 3.0m
    Height: 0.57m
    Frames: 100
    Bound on vertical edges.
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    Width: 4.0m
    Height: 0.57m
    Frames: 100
    Bound on vertical edges.
    View attachment 20364
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    Width: 2.0m
    Height: 0.75m
    Frames: 100
    Bound on vertical edges.
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    Width: 3.0m
    Height: 0.75m
    Frames: 100
    Bound on vertical edges.
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    Width: 4.0m
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    Width: 6.0m
    Height: 0.75m
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    Bound on vertical edges.
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    Width: 2.0m
    Height: 1.0m
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    Bound on vertical edges.
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    Width: 3.0m
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    Bound on vertical edges.
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    Width: 4.0m
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    Frames: 100
    Bound on vertical edges.
    View attachment 20371
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    Width: 6.0m
    Height: 1.0m
    Frames: 100
    Bound on vertical edges.
    View attachment 20372
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    Width: 8.0m
    Height: 1.0m
    Frames: 100
    Bound on vertical edges.
    View attachment 20373
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    Width: 12.0m
    Height: 1.0m
    Frames: 100
    Bound on top and vertical edges.
    View attachment 20374
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    Width: 15.0m
    Height: 1.0m
    Frames: 100
    Bound on top and vertical edges.
    View attachment 20375
    ------------------------------------------------------
     
    Last edited by a moderator: Jul 8, 2016
  9. Bink

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    Last edited by a moderator: Jul 27, 2016
  10. Bink

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    Last edited by a moderator: Jul 27, 2016
  11. Bink

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  12. Coutie

    Coutie Moderator

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    I used your "mycloththing" flag at Barber, and I was able to re-size it fine with no issues, so you may not have to post a bunch of different size flags.
     
  13. Bink

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    Hey Coutie... thanks... didn't know that was possible.

    You might want to post some instructions here on how it's done.

    However... Each flag is animated with a certain gravity (earth's), fabric thickness, wind direction strength, bend limits, etc... So.. using a large thick flag or tent with more or less vertices will probably look more 'realistic' than re-sizing can achieve.

    Still.. it would be handy for the community to know how to scale these animations when they need a specific size.
     
  14. Coutie

    Coutie Moderator

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    I don't exactly how I did it, but I think I only re-scaled the flag, and just set the animation to the flag animation. I was surprised it worked.
     
  15. Nibiru

    Nibiru Registered

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    This is fantastic thanks again bink.

    I have also re-scaled the ISI flags at Oran Park. I could only do it in 3dsimed and it worked ok if it wasn't a drastic scale. You can also clone and move the flags in 3dsimed without any issues. Try to load the flag in 3d max you loose the animation unless you have the bones. (which you don't get from a .GMT)

    You may not need to do different animation styles for the same flag, because I have found that in game the flags or animations don't start all at the same time, so it does look like each flag is different.
     
  16. Bink

    Bink Registered

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    Thanks to Nibiru & Coutie for the advice.

    I've never tried to re-scale as it only takes a couple minutes to make a flag.

    Moving them was doable in Max (as outlined in the readMe).

    Got some banners (12m x 1m), tent-side/signs (6m x 3m), and other flags done... I'll make some other varieties, and try uploading again today. If it still won't upload, I'll ask Tim if he can alter the upload size rules for this thread (and perhaps make it a sticky).
     
  17. Emery

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    How about pennants, triangular shaped flags?
     
  18. Bink

    Bink Registered

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    Hanging banners & flags should be no problem (bound on top... or top and bottom).

    Triangular... not sure... have to look at what I wrote for a few hours... not sure I want to do that just now.

    You might try putting an image on it with transparent sections... see if that might allow for any shape. (? no idea).

    If you manage to use alpha images, it would be good to post about it here (either way).
     
    Last edited by a moderator: Jun 28, 2016
  19. Bink

    Bink Registered

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    @Emery... Just tried a pennant (posted it above).

    The animation works in 3dSMax, but I don't have rF2 available at the moment.

    If you (or anyone else) tries exporting it... let me know the results.

    I haven't tried it with anything this shape yet.. Should be ok.

    If it exports, I can make some triangles (for tents and / or tent roofs ).
     
  20. Nibiru

    Nibiru Registered

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    I tested pennant_1 doesn't look to bad (maybe a little to flip floppy). There is also a small break in the mesh through the middle of the pennant horizontally.
     

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