Convert phoenix 1991 rf1 to rf2

André Gazzi

Registered
Can anybody help me to convert phoenix 1991 from rf1 to rf2?
I followed instructions from some old spaskis vídeo on youtube, but i didn`t make it, when i try to open in rf2 dev mod it shows the track, but when i try to load it the program closes.
thanks

Degazzi
 
Are you running it in Devmode or Ingame ?
i converted it this morning into Devmode, at first it crashed. There were small errors in the SCN and GDB file, it is now running.

PM me if you need more help or even the working track.
 
Last edited:
Ayman55,
i did work on this track for Andre to get it going, i also made some updates:

converted to Rf2
moved garages slightly
DX11 textures
shader changes
bias settings adjusted
scn/gdb changes
Rf2 TDF file
many new textures
new trackside objects tents,stands etc
bumps and specs added
many buildings retextured
safety vehicles/ fire ambulance etc
coaches
campers
team trucks
spectators new tex
some reflects added
facet normals corrected
road manholes lowered
i have not added IBL lighting or made changes to work better in game Ver 1118-1120 as i stopped working on it a few months ago.

i can upload this in Devmode for you if you want?
 
Last edited:
Ayman55,

i can upload this in Devmode for you if you want?

very very appreciated, however i prefer to install it normal .rfcmp as it can be easy, if you can't pack it, i will try to use davmode to get it for sure.

Thanks

Ayman
 
Hi Guys...I did a lot of work for Phoenix 1991 for Rfactor1 back in the early days of rfactor1 using 3dsimed. Philrob I know its been awhile that you did good work converting Phoenix 1991...Let me know and I'll help getting the track going...cheers guys.

 
Last edited:
AustMike,
After my last post i made further updates Jan22 for myself including:
local wet file added
haze pollution file
rrshd/cbash to aid loading
track reflection updates
further scn/gdb/tdf RF2 updates
added new startlights
added IRRADIANCE_PROBE global
rescaling some textures
started on PBR tex and BC saves
adding material jsons
i have not touched Phoenix since these updates, too many mods and too much work, some things get left behind.
I can send you the Devmode version if you would like it ?
 
;)
by the way...yesterday I built a new mesh, renamed asphalt objects to racesurface with new shaders to Phoenix
I of course would like to incorporate your updates into my 1991 version of Phoenix. So when your finished could you please send me your updates.
 
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