[REL] Celica gto IMSA + semi-fictional track

Discussion in 'Vehicles' started by 32_Pixels, Nov 24, 2014.

  1. matf1

    matf1 Registered

    Joined:
    Dec 27, 2011
    Messages:
    671
    Likes Received:
    2
    Ok, then I'm way out of my depth on that one. Most concerning is that you say:
    Apart from confirming that you have the same degrees set in game and on the controller, you're going to need someone experienced with that setup.
    Very strange you only have it with this car though.
     
  2. Adrianstealth

    Adrianstealth Registered

    Joined:
    May 28, 2012
    Messages:
    4,578
    Likes Received:
    1,072

    Hi m0ck

    rf2 has no preset for this type of hardware, please follow simple instructions below :

    copy my file (everything under the line below)
    find your controller rf2 folder (mine is : mydocs / rfactor2 / userdata / controller )

    pick on any one of the files & open (like the thrustmaster... )
    delete everything inside

    paste my file you've already copied

    start rf2
    loadup that chosen file (in controller options in rf2) !!!!!!-don't forget this bit
    set you buttons & pedals (steering should work ...if not do that too )

    once happy .....save as "SimSteering" or what ever you like

    (in windows wheel mine is set at 75% + 30% damp )

    *I put this profile together quickly as everything seemed to change recently, its pretty decent though, good luck

    ----------------------------------------------------------------------------------------------------------------------




    {
    "Basic Controls":{
    "Basic Controls":0
    },
    "Controllers":{
    "Controller 1 Axis X Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 1 Axis Y Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 1 Axis Z Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 1 Axis RX Zone":[
    0,
    0,
    0,
    0,
    0.965347
    ],
    "Controller 1 Axis RY Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 1 Axis RZ Zone":[
    0,
    0,
    0,
    0,
    0.756146
    ],
    "Controller 1 Axis S0 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 1 Axis S1 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 2 Axis X Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 2 Axis Y Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 2 Axis Z Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 2 Axis RX Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 2 Axis RY Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 2 Axis RZ Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 2 Axis S0 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 2 Axis S1 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 3 Axis X Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 3 Axis Y Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 3 Axis Z Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 3 Axis RX Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 3 Axis RY Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 3 Axis RZ Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 3 Axis S0 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 3 Axis S1 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 4 Axis X Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 4 Axis Y Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 4 Axis Z Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 4 Axis RX Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 4 Axis RY Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 4 Axis RZ Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 4 Axis S0 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 4 Axis S1 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 5 Axis X Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 5 Axis Y Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 5 Axis Z Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 5 Axis RX Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 5 Axis RY Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 5 Axis RZ Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 5 Axis S0 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 5 Axis S1 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 6 Axis X Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 6 Axis Y Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 6 Axis Z Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 6 Axis RX Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 6 Axis RY Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 6 Axis RZ Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 6 Axis S0 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Controller 6 Axis S1 Zone":[
    0,
    0.5,
    0.5,
    0.5,
    1
    ],
    "Device Name 1":"",
    "Device Name 2":"DSD-36+6 ",
    "Device Name 3":"SLI-PRO Interface",
    "Device Name 4":"Steering Wheel",
    "Device Name 5":"",
    "Device Name 6":""
    },
    "Force Feedback":{
    "Brake effects on steer axis":0,
    "Brake effects on steer axis#":"0 = Brake effects on brake axis, 1 = brake effects on steering axis.",
    "Brake effects strength":10000,
    "Brake effects strength#":"-10000 to +10000, applies to all brake effects (force, vibration, static spring, etc?)",
    "Brake spring coefficient":0.2,
    "Brake spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",
    "Brake spring saturation":1,
    "Brake spring saturation#":"Static spring effect peak force (0.0 to 1.0)",
    "Clutch effects on steer axis":0,
    "Clutch effects on steer axis#":"0 = Clutch effects on clutch axis, 1 = brake effects on steering axis.",
    "Clutch effects strength":10000,
    "Clutch effects strength#":"-10000 to +10000, applies to all clutch effects (force, vibration, static spring, etc?)",
    "Clutch spring coefficient":0.2,
    "Clutch spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",
    "Clutch spring saturation":1,
    "Clutch spring saturation#":"Static spring effect peak force (0.0 to 1.0)",
    "Gearbox effects on steer axis":0,
    "Gearbox effects on steer axis#":"0 = Gearbox effects on gearbox 'axis', 1 = brake effects on steering axis.",
    "Gearbox effects strength":10000,
    "Gearbox effects strength#":"-10000 to +10000, applies to all gearbox effects (force, vibration, static spring, etc?)",
    "Gearbox spring coefficient":0,
    "Gearbox spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",
    "Gearbox spring saturation":1,
    "Gearbox spring saturation#":"Static spring effect peak force (0.0 to 1.0)",
    "Ignore controllers":0,
    "Ignore controllers#":"Do not use FFB on: 1=controller1, 2=controller2, 4=controller3, 8=controller4, 16=controller5, 32=controller6 (or add values to ignore multiple controllers, for example 63 ignores all)",
    "Jolt magnitude":0.5,
    "Jolt magnitude#":"How strong jolts from other cars (or walls) are. Suggested Range: -2.0 to 2.0.",
    "Off-road multiplier":0.2,
    "Off-road multiplier#":"Temporary test variable to reduce force feedback strength off-road (0.0 = zero FFB, 1.0 = full FFB)",
    "Other spring coefficient":0.1,
    "Other spring coefficient#":"Static spring effect rate (-1.0 to 1.0) for any other FFB-capable controllers",
    "Other spring saturation":0.2,
    "Other spring saturation#":"Static spring effe p; ;.ct peak force (0.0 to 1.0) for any other FFB-capable controllers",
    "Rumble strip magnitude":0.2,
    "Rumble strip magnitude#":"How strong the canned rumble strip rumble is. Range 0.0 to 1.0, 0.0 disables effect.",
    "Rumble strip pull factor":0.15,
    "Rumble strip pull factor#":"How strongly wheel pulls right\/left when running over a rumble strip. Suggested range: -1.5 to 1.5.",
    "Rumble strip update thresh":0.05,
    "Rumble strip update thresh#":"Amount of change required to update rumble strip effect (0.0 - 1.0)",
    "Rumble strip wave type":0,
    "Rumble strip wave type#":"Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.",
    "Skip updates":0,
    "Skip updates#":"Apparently some drivers can't handle a quick FFB update rate, so use this hack to skip the given number of updates (0=full update rate, 1=half, 2=one-third, 3=one-quarter, etc.)",
    "Steering effects strength":-10000,
    "Steering effects strength#":"-10000 to +10000, applies to all steering effects (torque, resistance, static spring, jolt, etc.)",
    "Steering resistance coefficient":0.2,
    "Steering resistance coefficient#":"Coefficient to use for steering resistance. Range: -1.0 to 1.0",
    "Steering resistance saturation":0.4,
    "Steering resistance saturation#":"Saturation value to use for steering resistance. Range: 0 - 1.0",
    "Steering resistance type":0,
    "Steering resistance type#":"0=use damping, 1=use friction",
    "Steering spring coefficient":0,
    "Steering spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",
    "Steering spring saturation":0.05,
    "Steering spring saturation#":"Static spring effect peak force (0.0 to 1.0)",
    "Steering torque capability":15,
    "Steering torque capability#":"The maximum torque capability of the wheel (in Nm, obviously)",
    "Steering torque extrap blend":0,
    "Steering torque extrap blend#":"Higher blends of extrapolated value allows driver to feel torque changes even when actual torque exceeds 'input max' (0.0=disables, 1.0=max)",
    "Steering torque extrap time":0.015,
    "Steering torque extrap time#":"Time in seconds to extrapolate steering torque based on current change (Range: 0.001 to 0.050. To disable, set 'blend' to 0.0)",
    "Steering torque filter":0,
    "Steering torque filter#":"Number of old samples to use to filter torque from vehicle's steering column (0-32, note that higher values increase effective latency)",
    "Steering torque minimum":0.03,
    "Steering torque minimum#":"Minimum torque to apply in either direction to overcome steering wheel's 'FFB deadzone' caused by friction",
    "Steering torque per-vehicle mult":0.35,
    "Steering torque per-vehicle mult#":"Per-vehicle steering column torque multiplier (this is a copy of the .CCH value)",
    "Steering torque sensitivity":1,
    "Steering torque sensitivity#":"Sensitivity curve applied to representable torques: 0.0=low 1.0=linear 2.0=high",
    "Steering torque zero-speed mult":0.3,
    "Steering torque zero-speed mult#":"Multiplier at zero speed to reduce unwanted oscillation from strong static aligning torque",
    "Test workaround":false,
    "Test workaround#":"Workaround for apparent driver CTD on release",
    "Throttle effects on steer axis":0,
    "Throttle effects on steer axis#":"0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.",
    "Throttle effects strength":10000,
    "Throttle effects strength#":"-10000 to +10000, applies to all throttle effects (force, vibration, static spring, etc?)",
    "Throttle spring coefficient":0.1,
    "Throttle spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",
    "Throttle spring saturation":1,
    "Throttle spring saturation#":"Static spring effect peak force (0.0 to 1.0)",
    "Type":1,
    "Type#":"Type of force feedback: 0=off 1=wheel 2=joystick 3=rumble\/gamepad 4=custom"
    },
    "General Controls":{
    "Alternate Neutral Activation":false,
    "Alternate Neutral Activation#":"whether to select neutral if shift up & shift down are pressed simultaneously",
    "Alternate Rearlook Activation":true,
    "Alternate Rearlook Activation#":"if left look and right look are both pressed, rearlook becomes activated",
    "Analog Control Filter":0,
    "Analog Control Filter#":"0 = off, 127 = on, or add which inputs you want filtered 1=throttle, 2=brake, 4=front handbrake 8=rear handbrake, 16=steering, 32=clutch, 64=power demand",
    "Auto Reverse":0,
    "Auto Reverse#":"If auto-shifting and holding brakes, will shift into reverse and reverse throttle\/brake temporarily",
    "Brake Bias Axis":false,
    "Brake Bias Axis#":"maps forward brake bias control as an axis to the nearest available setting",
    "Brake Sensitivity":1,
    "Brake Sensitivity#":"vehicle. The vehicle itself may have non-linear effects (examples include Ackerman steering, variable",
    "Clutch Sensitivity":1,
    "Clutch Sensitivity#":"ratio rack and pinion, engine throttle maps, not to mention hysterisis), which are, of course, applied",
    "Controller Flags":2,
    "Controller Flags#":"add flags: 1=foreground, 2=exclusive (required for FFB)",
    "Detect Rearranged Controllers":true,
    "Detect Rearranged Controllers#":"set to 1 if you change controller connections often and your wheel or pedals are sometimes enumerated differently",
    "Filter Samples":3,
    "Filter Samples#":"how many samples to use (3-10, lowest and highest are thrown out)",
    "Freelook Keyboard Pitch Accel":4,
    "Freelook Keyboard Pitch Accel#":"Freelook pitch acceleration when using keyboard.",
    "Freelook Keyboard Pitch Decel":4,
    "Freelook Keyboard Pitch Decel#":"Freelook pitch deceleration when using keyboard.",
    "Freelook Keyboard Pitch Speed":1.5,
    "Freelook Keyboard Pitch Speed#":"Freelook pitch speed when using keyboard.",
    "Freelook Keyboard Yaw Accel":4,
    "Freelook Keyboard Yaw Accel#":"Freelook Yaw acceleration when using keyboard.",
    "Freelook Keyboard Yaw Decel":4,
    "Freelook Keyboard Yaw Decel#":"Freelook Yaw deceleration when using keyboard.",
    "Freelook Keyboard Yaw Speed":1.5,
    "Freelook Keyboard Yaw Speed#":"Freelook yaw speed when using keyboard.",
    "Freelook Mouse Pitch Speed":0.004,
    "Freelook Mouse Pitch Speed#":"Freelook pitch speed when using mouse.",
    "Freelook Mouse Yaw Speed":0.004,
    "Freelook Mouse Yaw Speed#":"Freelook yaw speed when using mouse.",
    "Freemove Down Speed":2,
    "Freemove Down Speed#":"Freemove Down speed.",
    "Freemove Forward Speed":2,
    "Freemove Forward Speed#":"Freemove Forward speed.",
    "Freemove Right Speed":2,
    "Freemove Right Speed#":"Freemove Right speed.",
    "Gear Select Button Hold":true,
    "Gear Select Button Hold#":"Enable this option if using a gear select device that holds down a joystick button while in a gear and releases all buttons in neutral (such as the Act-Labs USB Shifter)",
    "HMD Fore/Aft Range":0.15,
    "HMD Fore/Aft Range#":"Range to apply to fore\/aft tracking or camera controls (0.35 = max, -0.35 = reversed max)",
    "HMD Left/Right Range":0.15,
    "HMD Left/Right Range#":"Range to apply to left\/right tracking or camera controls (0.35 = max, -0.35 = reversed max)",
    "HMD Up/Down Range":0.15,
    "HMD Up/Down Range#":"Range to apply to up\/down tracking or camera controls (0.35 = max, -0.35 = reversed max)",
    "Hardware 3Digit Display":1,
    "Hardware 3Digit Display#":"If hardware has 3-digit display, 0=off, 1=gear, 2=speed",
    "Hold Flap Button":false,
    "Hold Flap Button#":"whether you need to hold the flap button (as opposed to it acting as a toggle)",
    "Keyboard Brake":0.5,
    "Keyboard Brake#":"rate for keyboard\/digital brake (including front and rear handbrake) input",
    "Keyboard Clutch":0.2,
    "Keyboard Clutch#":"rate for keyboard\/digital clutch input",
    "Keyboard Flags":5,
    "Keyboard Flags#":"Try 1 if multimedia keys like the Windows key cause problems. Add to include flag: 1=foreground, 2=exclusive, 4=allow windows key",
    "Keyboard Layout Override":1,
    "Keyboard Layout Override#":"0 = old custom behavior, 1 = try Windows conversion (default), 2+ = attempt to use one of the existing supported keyboard layouts",
    "Keyboard Power Demand":2,
    "Keyboard Power Demand#":"rate for keyboard\/digital power demand input",
    "Keyboard Release Func":1,
    "Keyboard Release Func#":"How digital inputs are pulled towards zero: 0.0=classic linear method 1.0=non-linear method",
    "Keyboard Release Rate":1,
    "Keyboard Release Rate#":"Multiplier for how fast digital inputs are pulled towards zero: 0.1=slow 10.0=fast",
    "Keyboard Steering":0.200385,
    "Keyboard Steering#":"rate for keyboard\/digital steering input",
    "Keyboard Throttle":0.5,
    "Keyboard Throttle#":"rate for keyboard\/digital throttle input",
    "Power Demand Sensitivity":1,
    "Power Demand Sensitivity#":"*after* all the controller effects including these sensitivities.",
    "Range From Vehicle":true,
    "Range From Vehicle#":"Whether the Steering Wheel Range is automatically set based on the vehicle's TurnsLockToLock parameter",
    "Realtime Controller Detection":true,
    "Realtime Controller Detection#":"whether to check for new controllers while in realtime (0 to disable if it causes any problems, cannot currently be enabled for Windows 8)",
    "Reset FFB Time":0,
    "Reset FFB Time#":"reset force feedback every X seconds (0 to disable)",
    "Reset Steering Wheel Range Time":0,
    "Reset Steering Wheel Range Time#":"reset steering wheel range every X seconds (0 to disable)",
    "Speed Sensitive Steering":0,
    "Start Hardware Event Monitor":true,
    "Start Hardware Event Monitor#":"Whether to try starting up and using 3rd-party hardware API(s) for the ability to set\/get properties like steering wheel range that aren't part of the standard DirectInput interface",
    "Steer Ratio Speed":20,
    "Steer Ratio Speed#":"Speed at which low speed steering lock override ends (for pit navigation, units are meters\/sec, 0.0 to disable)",
    "Steering Sensitivity":1,
    "Steering Sensitivity#":"0.0=low 1.0=linear 2.0=high. These are applied after other controller effects like deadzones, digital",
    "Steering Wheel Range":540,
    "Steering Wheel Range#":"Degrees of steering wheel rotation, both visual and physical (if available)",
    "Stop Sequential if Neutral Configured":1,
    "Stop Sequential if Neutral Configured#":"whether configuring neutral prevents sequential shifts into neutral from 1=1st, 2=reverse, 3=both, or 0=neither",
    "Throttle Sensitivity":1,
    "Throttle Sensitivity#":"ramping, etc. In other words, the sensitivity is applied just before the input is applied to the",
    "Use Additional Hardware Features":true,
    "Use Additional Hardware Features#":"Whether to use additional hardware features like steering wheel LEDs",
    "Use Keyboard Rates For Analog":false,
    "Use Keyboard Rates For Analog#":"use keyboard\/digital driving input rates to intentionally delay analog inputs (may be useful for gamepads)"
    },
    "Input":{
    "Control - Adjust Seat Aft":[
    0,
    60
    ],
    "Control - Adjust Seat Down":[
    0,
    62
    ],
    "Control - Adjust Seat Fore":[
    0,
    59
    ],
    "Control - Adjust Seat Up":[
    0,
    61
    ],
    "Control - Alternate Esc":[
    0,
    89
    ],
    "Control - Anti-lock Brakes":[
    0,
    89
    ],
    "Control - Auto Clutch":[
    0,
    89
    ],
    "Control - Auto Pit Lane":[
    0,
    89
    ],
    "Control - Auto Shifting":[
    0,
    89
    ],
    "Control - Bias Forward":[
    0,
    26
    ],
    "Control - Bias Rearward":[
    0,
    27
    ],
    "Control - Brake":[
    1,
    10
    ],
    "Control - Braking Help":[
    0,
    89
    ],
    "Control - CPU Time":[
    0,
    46
    ],
    "Control - Camera Move Backward":[
    0,
    89
    ],
    "Control - Camera Move Down":[
    0,
    89
    ],
    "Control - Camera Move Forward":[
    0,
    89
    ],
    "Control - Camera Move Left":[
    0,
    89
    ],
    "Control - Camera Move Right":[
    0,
    89
    ],
    "Control - Camera Move Up":[
    0,
    89
    ],
    "Control - Camera Slow Move":[
    0,
    89
    ],
    "Control - Camera Tilt Down":[
    0,
    89
    ],
    "Control - Camera Tilt Left":[
    0,
    89
    ],
    "Control - Camera Tilt Right":[
    0,
    89
    ],
    "Control - Camera Tilt Up":[
    0,
    89
    ],
    "Control - Camera Turn Left":[
    0,
    89
    ],
    "Control - Camera Turn Right":[
    0,
    89
    ],
    "Control - Camera Zoom In":[
    0,
    89
    ],
    "Control - Camera Zoom Out":[
    0,
    89
    ],
    "Control - Clutch In":[
    0,
    16
    ],
    "Control - Custom Plugin #1":[
    0,
    89
    ],
    "Control - Custom Plugin #10":[
    0,
    89
    ],
    "Control - Custom Plugin #11":[
    0,
    89
    ],
    "Control - Custom Plugin #12":[
    0,
    89
    ],
    "Control - Custom Plugin #2":[
    0,
    89
    ],
    "Control - Custom Plugin #3":[
    0,
    89
    ],
    "Control - Custom Plugin #4":[
    0,
    89
    ],
    "Control - Custom Plugin #5":[
    0,
    89
    ],
    "Control - Custom Plugin #6":[
    0,
    89
    ],
    "Control - Custom Plugin #7":[
    0,
    89
    ],
    "Control - Custom Plugin #8":[
    0,
    89
    ],
    "Control - Custom Plugin #9":[
    0,
    89
    ],
    "Control - Cycle HUD MFDs":[
    0,
    7
    ],
    "Control - Dec Front ARB":[
    0,
    89
    ],
    "Control - Dec Rear ARB":[
    0,
    89
    ],
    "Control - Decrease Vertical FOV":[
    0,
    64
    ],
    "Control - Decrement Boost":[
    0,
    89
    ],
    "Control - Display Mode":[
    0,
    28
    ],
    "Control - Display Vehicle Labels":[
    0,
    15
    ],
    "Control - Driver Hot Swap":[
    0,
    89
    ],
    "Control - Driving Aids":[
    0,
    89
    ],
    "Control - Driving Cameras":[
    0,
    210
    ],
    "Control - Eighth Gear":[
    0,
    89
    ],
    "Control - External Signal Cancel":[
    0,
    89
    ],
    "Control - External Signal Down":[
    0,
    89
    ],
    "Control - External Signal Left":[
    0,
    89
    ],
    "Control - External Signal Right":[
    0,
    89
    ],
    "Control - External Signal Select":[
    0,
    89
    ],
    "Control - External Signal Up":[
    0,
    89
    ],
    "Control - Extra Info":[
    0,
    89
    ],
    "Control - Fifth Gear":[
    0,
    89
    ],
    "Control - First Gear":[
    0,
    89
    ],
    "Control - Fourth Gear":[
    0,
    89
    ],
    "Control - Framerate":[
    0,
    33
    ],
    "Control - Front Flap":[
    0,
    89
    ],
    "Control - Handbrake":[
    0,
    89
    ],
    "Control - Handfrontbrake":[
    0,
    89
    ],
    "Control - Headlights":[
    0,
    35
    ],
    "Control - Horn":[
    0,
    89
    ],
    "Control - Ignition":[
    0,
    89
    ],
    "Control - Inc Front ARB":[
    0,
    89
    ],
    "Control - Inc Rear ARB":[
    0,
    89
    ],
    "Control - Increase Vertical FOV":[
    0,
    63
    ],
    "Control - Increment Boost":[
    0,
    89
    ],
    "Control - Instant Replay":[
    0,
    19
    ],
    "Control - Invulnerability":[
    0,
    89
    ],
    "Control - Launch Control":[
    0,
    53
    ],
    "Control - Look Down":[
    0,
    89
    ],
    "Control - Look Left":[
    0,
    47
    ],
    "Control - Look Right":[
    0,
    49
    ],
    "Control - Look Roll Left":[
    0,
    89
    ],
    "Control - Look Roll Right":[
    0,
    89
    ],
    "Control - Look Up":[
    0,
    89
    ],
    "Control - Message History":[
    0,
    89
    ],
    "Control - Neutral":[
    0,
    89
    ],
    "Control - Ninth Gear":[
    0,
    89
    ],
    "Control - Onboard Cameras":[
    0,
    199
    ],
    "Control - Opposite Lock":[
    0,
    89
    ],
    "Control - Passenger Select":[
    0,
    89
    ],
    "Control - Pause":[
    0,
    25
    ],
    "Control - Penalties Display":[
    0,
    89
    ],
    "Control - Pit Display":[
    0,
    89
    ],
    "Control - Pit Menu Dec":[
    0,
    203
    ],
    "Control - Pit Menu Down":[
    0,
    208
    ],
    "Control - Pit Menu Inc":[
    0,
    205
    ],
    "Control - Pit Menu Up":[
    0,
    200
    ],
    "Control - Pit Request":[
    0,
    31
    ],
    "Control - Power Demand":[
    0,
    89
    ],
    "Control - Push To Talk Control for Voice Chat":[
    0,
    89
    ],
    "Control - Push To change camera view":[
    0,
    89
    ],
    "Control - Quick Chat #1":[
    0,
    89
    ],
    "Control - Quick Chat #10":[
    0,
    2
    ],
    "Control - Quick Chat #11":[
    0,
    11
    ],
    "Control - Quick Chat #12":[
    0,
    3
    ],
    "Control - Quick Chat #2":[
    0,
    89
    ],
    "Control - Quick Chat #3":[
    0,
    89
    ],
    "Control - Quick Chat #4":[
    0,
    89
    ],
    "Control - Quick Chat #5":[
    0,
    89
    ],
    "Control - Quick Chat #6":[
    0,
    89
    ],
    "Control - Quick Chat #7":[
    0,
    89
    ],
    "Control - Quick Chat #8":[
    0,
    89
    ],
    "Control - Quick Chat #9":[
    0,
    89
    ],
    "Control - Race Info":[
    0,
    89
    ],
    "Control - Realtime Chat":[
    0,
    20
    ],
    "Control - Rear Flap":[
    0,
    89
    ],
    "Control - Rear Look":[
    0,
    48
    ],
    "Control - Reset Force Feedback":[
    0,
    89
    ],
    "Control - Restart Race":[
    0,
    89
    ],
    "Control - Reverse Gear":[
    0,
    89
    ],
    "Control - Screenshot":[
    0,
    88
    ],
    "Control - Second Gear":[
    0,
    89
    ],
    "Control - Seventh Gear":[
    0,
    89
    ],
    "Control - Shift Down":[
    3,
    40
    ],
    "Control - Shift Up":[
    3,
    32
    ],
    "Control - Sixth Gear":[
    0,
    89
    ],
    "Control - Spectator Cameras":[
    0,
    207
    ],
    "Control - Speed Limiter":[
    3,
    43
    ],
    "Control - Spin Recovery":[
    0,
    89
    ],
    "Control - Stability Control":[
    0,
    89
    ],
    "Control - Standard Display":[
    0,
    89
    ],
    "Control - Standings Display":[
    0,
    89
    ],
    "Control - Starter":[
    0,
    89
    ],
    "Control - Steer Left":[
    4,
    1
    ],
    "Control - Steer Right":[
    4,
    0
    ],
    "Control - Steering Help":[
    0,
    89
    ],
    "Control - Swingman Camera":[
    0,
    201
    ],
    "Control - Swingman Down":[
    0,
    80
    ],
    "Control - Swingman Left":[
    0,
    75
    ],
    "Control - Swingman Reset":[
    0,
    76
    ],
    "Control - Swingman Right":[
    0,
    77
    ],
    "Control - Swingman Up":[
    0,
    72
    ],
    "Control - Swingman Zoom In":[
    0,
    73
    ],
    "Control - Swingman Zoom Out":[
    0,
    71
    ],
    "Control - TCOverride":[
    0,
    24
    ],
    "Control - Temporary Boost":[
    0,
    89
    ],
    "Control - Third Gear":[
    0,
    89
    ],
    "Control - Throttle":[
    1,
    6
    ],
    "Control - Time Acceleration":[
    0,
    45
    ],
    "Control - Toggle AI Control":[
    0,
    23
    ],
    "Control - Toggle Free Move":[
    0,
    22
    ],
    "Control - Toggle HUD Stats Bar":[
    0,
    5
    ],
    "Control - Toggle HUD Tachometer":[
    0,
    6
    ],
    "Control - Toggle Mirror":[
    0,
    4
    ],
    "Control - Toggle Overlays":[
    0,
    8
    ],
    "Control - Toggle use of hardware plugins":[
    0,
    34
    ],
    "Control - Tracking Cameras":[
    0,
    209
    ],
    "Control - Traction Control":[
    0,
    89
    ],
    "Control - Vehicle Status":[
    0,
    89
    ],
    "Control - View Next Vehicle":[
    0,
    78
    ],
    "Control - View Original Vehicle":[
    0,
    156
    ],
    "Control - View Previous Vehicle":[
    0,
    74
    ],
    "Control - Wipers":[
    0,
    17
    ],
    "Control - Zero Free Move":[
    0,
    89
    ],
    "Custom Plugin Control Name #1":"Custom Plugin #1",
    "Custom Plugin Control Name #10":"Custom Plugin #10",
    "Custom Plugin Control Name #11":"Custom Plugin #11",
    "Custom Plugin Control Name #12":"Custom Plugin #12",
    "Custom Plugin Control Name #2":"Custom Plugin #2",
    "Custom Plugin Control Name #3":"Custom Plugin #3",
    "Custom Plugin Control Name #4":"Custom Plugin #4",
    "Custom Plugin Control Name #5":"Custom Plugin #5",
    "Custom Plugin Control Name #6":"Custom Plugin #6",
    "Custom Plugin Control Name #7":"Custom Plugin #7",
    "Custom Plugin Control Name #8":"Custom Plugin #8",
    "Custom Plugin Control Name #9":"Custom Plugin #9"
    }
    }
     
  3. Juergen-BY

    Juergen-BY Registered

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  4. m0ck

    m0ck Registered

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    Thanks, I'll try

    EDIT:
    tried your settings, and it just proves that it is related to the mod. All cars feel fine, while the Celica still needs twice more steering input to make it turn.

    BTW, "other spring" ffb setting makes that intolerable "center spring" effect (even when it is 0.1 low), how can you even drive with it? it makes me crazy.
     
    Last edited by a moderator: Jan 4, 2015
  5. Woodee

    Woodee Registered

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    Any reason why the Lat and Lon wasn't put into this track helping with real-time weather gathering?
     
  6. Nitrometh

    Nitrometh Registered

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    Just want to say THANKS for the great car and lester. I´m totally in love with the backfire-sounds. I thinks most cars (Camaro, Corvette, Civic etc.) should have these sound effects while downshifting. Thank you so much! :) Very well done.
     
  7. Carlo

    Carlo Registered

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    Great job and great artistic talent. I don't know how you did it, but the fences do not shimmer. The small touches such as the truck animations are just icing on the cake.

    I look forward to any future projects that you are contemplating.

    Thank-you for sharing this.
     
  8. Flatspotter

    Flatspotter Registered

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    I can't stop driving this car and track!

    I didn't see it mentioned before, but there appears to be a kink in the AIW line where the cars join the racing line leaving the pit. The AI cars slow way down once they get into the racing line, then accelerate to normal speed.

    Also, the Celica AI drive very slowly in the pit lane on any track.
     
  9. Marc Collins

    Marc Collins Registered

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    Yes and it is dangerous because they are blocking traffic!

    There are some other mod cars that are also too slow in the pits. I wonder what causes that?
     
  10. SRosswick

    SRosswick Registered

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    At the risk of sounding foolish.... I have no idea what to do with custom skins. rF2 and the MAS files are locked, so I'm at a loss...

    I've created a personal skin, and am working on a period-specific skinpack, so we don't have to continue racing the same 8 paint schemes.

    Any pointers guys? I'm generally savvy at this sort of thing, but after attempting several times I've decided I have no idea.
     
  11. Emery

    Emery Registered

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    http://isiforums.net/f/showthread.php/9875-rFactor2-Where-to-put-custom-car-skins
     
  12. SRosswick

    SRosswick Registered

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  13. rsr427

    rsr427 Registered

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    I'm holding out for the 64_Pixels version...

    Just kidding. This car is great. My favorite closed wheel car in rF2. I like the Vettes, but I like the edge and controllable rambunctiousness of these more. You RACE these hard and feel like you've had a workout when you're done.

    ISI would do well to promote this, and I would really like to see a Merkur or Audi to race against. I don't even care if its just a different body on the same physics! And some authentic paints from the era...
     
  14. TPG

    TPG Registered

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    Great Mod and Track, thanks for all of your work..quite a blast @Sebring!

    I watch a lot of replay and do some video work with rF2 and I noticed that the ..underbody shadow? seems to be too big for the chassis..which isn't really a problem until the car starts bouncing or entering a braking zone where it causes a flickering from the shadow moving so quickly.from sight due to car body movement. If this model is still being worked on you may want to look at that issue.

    Thanks again for this great mod!
     
  15. Guimengo

    Guimengo Guest

    I only recently was able to try the v1.0 version and I must ask, does everybody have that supposed oil patch sticking out on the area between T1 and T2? I had a few feedback notes but I don't know if they ever made it to the (fantastic) team.
     
  16. Prodigy

    Prodigy Registered

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  17. bwana

    bwana Registered

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    Absolutely love car and track. Did find a bug on track which although only happened once l got a' cut track lap will not count ' message after the fast right left at the end of sector 2 at the train tracks?? Also love driving the Lola t280 around here. Simracing at its finest.
     
  18. Juergen-BY

    Juergen-BY Registered

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    The files are crypted...
     
  19. Juergen-BY

    Juergen-BY Registered

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    Other question...maybe it`s just me, but the pit limiter isn`t working on this track?
     
  20. Gupster

    Gupster Registered

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    Thank you for this work!
    Immersion level off the charts!
    PSR did some races at Spa with these beauties and what a great ride!
    Drifting through Pouhon was sublime... just wow!!!
     

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