Emery
Registered
Loving care has gone into this combination and it shows!
The Celica handles well with the mild understeer setup (try it on Lime Rock, but have patience with the diving turn for optimum lap times), the sounds come alive both inside and outside the car, and the acceleration is monster. The windscreen demister is authentic and not in my way visually (deal with it, people, just like the real drivers!). Really enjoy the dash's blue dymo-label textures. I felt very comfortable mashing the throttle at will and taking it to redline. Concessions for an rF2 LCD speedometer & gear indicator are nicely fitted.
Lester shows attention to detail in providing atmosphere and a pixel/polygon budget well-spent that yields good framerates. The bumps in the track feel good even though they're giving me fits in the braking zones. Extra points for what are undoubtedly the most authentic concrete barrier textures, burned into my skull from sliding head-on into several of them. For me, Lester is like most city street circuits, I can't find my driving line because I lose my frame of reference in the maze of concrete barriers.
Thank you very much for bringing this effort to rF2 and I sure hope we see more GTO/GTU cars to fill out the field at Lester!
***
Here are a few things I've noticed:
Celica lacks starter sound (or volume isn't loud enough?) and the gearbox whine is more than heard on the in-car video. FFB seems low (power steering?) and I increased it to 1.20-1.25 with clipping only on Brianza banked turns with my G25.
Lester has two extremely black squiggle marks on the pavement that puzzle me... are they oil spills or what?
The animated truck in the garage area needs a shadow. It's okay that other animations don't have a shadow, but it's noticeable that the garage truck doesn't have one and breaks the immersion when pulling out of the garage spot.
***
P.S. The enjoyment factor herein is far higher than the long-awaited VLM-jr GTPC.
The Celica handles well with the mild understeer setup (try it on Lime Rock, but have patience with the diving turn for optimum lap times), the sounds come alive both inside and outside the car, and the acceleration is monster. The windscreen demister is authentic and not in my way visually (deal with it, people, just like the real drivers!). Really enjoy the dash's blue dymo-label textures. I felt very comfortable mashing the throttle at will and taking it to redline. Concessions for an rF2 LCD speedometer & gear indicator are nicely fitted.
Lester shows attention to detail in providing atmosphere and a pixel/polygon budget well-spent that yields good framerates. The bumps in the track feel good even though they're giving me fits in the braking zones. Extra points for what are undoubtedly the most authentic concrete barrier textures, burned into my skull from sliding head-on into several of them. For me, Lester is like most city street circuits, I can't find my driving line because I lose my frame of reference in the maze of concrete barriers.
Thank you very much for bringing this effort to rF2 and I sure hope we see more GTO/GTU cars to fill out the field at Lester!
***
Here are a few things I've noticed:
Celica lacks starter sound (or volume isn't loud enough?) and the gearbox whine is more than heard on the in-car video. FFB seems low (power steering?) and I increased it to 1.20-1.25 with clipping only on Brianza banked turns with my G25.
Lester has two extremely black squiggle marks on the pavement that puzzle me... are they oil spills or what?
The animated truck in the garage area needs a shadow. It's okay that other animations don't have a shadow, but it's noticeable that the garage truck doesn't have one and breaks the immersion when pulling out of the garage spot.
***
P.S. The enjoyment factor herein is far higher than the long-awaited VLM-jr GTPC.
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