[REL] Brianza Historic Edition (1000Km)

svictor

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index.php

Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3035122004

Standalone track update features new layouts, improvements and bug fixes for the 1966 Brianza track made by ISI/Studio 397.


New layouts:

- 1000Km (full course) layout
Replicates the real historical layout used in World Sportscar Championship from 1966 to 1969, includes two permanent bus-stop chicanes (rebuilt on top of 10K layout) and additional surrounding scenery as seen from real footage.

- 500 Miles (anti-clockwise oval) layout
Replicates the real historic oval layout used in 1957-1958 F1 vs Indycar events known as "Race of Two Worlds", includes reworked main straight & pit areas as seen from real footage.


Improvements & fixes:

- Support max of 60 vehicles, 30 pit spots on all layouts.
- Night lights on all layouts.
- Historical cones on 10K & 1000Km layouts as seen from real footage.
- New league-friendly single-side collision wall on all layouts, fixed wall-stuck issue.
- Rear flap always available on all layouts.
- Fixed and optimized cut corridors to current track-cut standards on all layouts.
- Rebuilt AI pit extension paths to prevent AI from hitting pit wall on all layouts.
- Fixed AI over-speeding, crashing, stuck-in-garage issues in pit lane.
- Fixed no-timing issue found on 10K layout, which lap time would not count on the first timed lap after pit out.
- Fixed missing armco for Junior layout.
- Fixed incorrect shadow casting range on some tree objects.
- Fixed safety-car marshal's headphone occasionally popping out of oval banking.
- New trackside cameras for 1000km layout.

Credits:


Original track made by ISI/Studio 397
New layout & track update by S.Victor
Testing & bug fixes by DJCruicky


High curb & Bus stop chicanes:
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Some real life photos which I used as reference for reconstructing the bus-stop chicanes can be found in this thread(big thanks):
https://forum.studio-397.com/index.php?threads/brianza-1966-oval-addon.64387/
 

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Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2941095630

Credits:

Original track made by ISI/Studio S397
Updated by S.Victor

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This is an unofficial addon for ISI/S397's Brianza 1966 track. The addon requires the base Brianza 1966 track mod to install & play.

The new 1000Km layout features two iconic bus-stop chicanes that are reconstructed with additional surrounding objects to closely replicate the real historic layout used during the 60-70s, some well-known events like World Sportscar Championship once raced on this layout.

The historic high curbs and tight corners make the track an even more exciting and challenging experience, which amazed me the first time when I drove the 1000km layout in GPL many years ago. After years without seeing it in RF2, I finally decided to give it a try, and here it is.

Happy driving!


Version Info:
Current addon version: v0.90
Current compatible base track(Brianza 1966) version: v2.04

Layout Info:
Length: 10.09 km / 6.27 miles
Grid/Garage spots: 60
Pit spots: 30
New RealRoad presets.
Historic corrected track race date.
Remapped visual groove at bus-stop chicanes.
Added varied subtle bumps at bus-stop chicanes.
Added yellow cones & corner marks.
Fully working AIW.

Additional notes:
AIW is based on 10K layout, with two bus-stop chicanes waypoints inserted and carefully tweaked for all driving paths.
The new AIW is tested & worked well with several historic mods. Modern & bigger vehicles may not take the high curbs safely.
The pit lane now also supports 30 pit spots that shared per 2 vehicles. Max number of vehicles is also increased to 60, with 30 new garage spots placed at the nearby existing garage buildings.

Some real life photos which I used as reference for reconstructing the bus-stop chicanes can be found in this thread(big thanks):
https://forum.studio-397.com/index.php?threads/brianza-1966-oval-addon.64387/
fantastic i was thinking of trying to do the same thing this is great could you please do this to spa 66 (the League Friendly Version has a better road mesh i think) and add the 1938 and 58 lay outs the road mesh is there it just needs the barriers and people rearranging and new aiw file
thanks again great work
 
Sensational stuff mate you continue to surprise :-)

only problem I am not near my pc for a few weeks while on holidays, but it will be high on my list to try when I get back.. thanks so much @svictor
 
Thank you all for the support & comments, as always.

Here is some details about how 1000km layout was constructed.

While the original track already has the two chicane area modeled, they were still far away from being useful for the new 1000km layout, due to difference grass & road sections, curb height and size.

In order to faithfully replicate the two chicanes, many hours were spent at re-modeling those parts, with reference from real life photos and screenshots comparison to GPL version. This includes road surface, curbs, grass, grass verges, etc.

And all curbs were also re-modeled higher and have section length matches the real life photos.

Besides remodeling, new visual groove was also remapped to follow the two new chicanes driving routes. In order to make the new visual groove seamlessly connecting to the road sections from original 10k layout, two reference groove meshes were created, and many hours were spent at adjusting the edge to match from original road sections.
 

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Here is more historic goodies:

v0.91 update

- Add new supporting post that modeled after real photo for signal light & arrow banners at first bus-stop chicane.
- Add grandstand & crowds that closely matches real photo at first bus-stop chicane.
- Slightly reduced cone size, randomized placement orientation.
- Corrected UV map & fixed 3D normal for curbs & other objects.
- Add specular & bump map for chicane entry mark.
- Add additional corner workers at two chicanes.
 

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Victor, we have bumped into a problem when making a server rfmod for the normal version of Brianza when we have your update installed at the same time. In Mod Manger it shows as 'Damaged Mod' in red text. If I remove your update the error disappears.

upload_2023-8-2_23-14-53.png


I guess you could get around the problem by making your track stand alone without the need of updates, like I did with Belgium 66.
Just letting you know.
 
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