development

  1. J

    Quality of life Improvements

    Good Morning, Rfactor2 have been improved a lot since last year, so I want to ask if these points are actually planned to be revised (I don't care about when, buy knowing that the devs take it into account): - LCD in-car panels hud graphics. Now are like low quality jpegs, not really simulated...
  2. Haris1977

    (Donation task) Create track from kn5/fbx file

    Hi there! A friend from here (@redapg, and i should thank him publicly for all of his effort and time here:)) recently managed to create a (working) mod dev track from my Blender files. This is a local track, named Megara Race Circuit, that i always wanted to see in virtual racing :) And i am...
  3. Rantam

    Does rF2's developer mode really include development mode to create/edit content?

    Hi, after reading the documents ISI released yesterday about packaging and track creation in rF2, as well as that beta review at SimHQ I've got a good number of answers to questions i had on my mind. But I still have one which I'd like to have an answer for: Does rF2's developer mode...
  4. 88mphTim

    rFactor 2 Developer Q&A

    We apologize that this took a while to put together. General Product Questions How will rFactor be released? Online? Steam? We have our own online distribution system in development. What are the minimum specs? We have not yet completed testing. A non-netburst single core CPU above...
  5. SPONGEZILLA

    Some ideas, maybe not for RF2... but just ideas nonetheless.

    I saw someone else making a post about "community" and how RFactor sort of has that feel about it. In some ways, I was thinking about how modding is and how it works and what could be done to increase the communal nature of the game. I'm not talking about just chatting in-game, as for the most...
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