2023 Q2 Build Update and Hot-Fix

Discussion in 'News & Notifications' started by John Ratcliff, May 17, 2023.

  1. John Ratcliff

    John Ratcliff Registered

    Joined:
    Mar 6, 2023
    Messages:
    12
    Likes Received:
    188
    Hi everyone!

    Sadly, we had a number of reports of an issue with our latest build update and hot-fixes released yesterday.
    The issue of Dedicated Servers crashing when changing tracks has now been fixed.

    Client Build iD: 11262531
    Dedi Build iD: 11262536

    Cheers, John
     

  2. C:\Program Files (x86)\Steam>steamcmd +force_install_dir "steamapps\common\rFactor 2" +login anonymous +app_update 400300 +quit
    Redirecting stderr to 'C:\Program Files (x86)\Steam\logs\stderr.txt'
    [ 0%] Suche nach verfügbaren Updates …
    [----] Installation wird überprüft …
    Steam Console Client (c) Valve Corporation - version 1682708339
    -- type 'quit' to exit --
    Loading Steam API...OK

    Connecting anonymously to Steam Public...OK
    Waiting for client config...OK
    Waiting for user info...OK
    Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
    Update state (0x81) verifying update, progress: 14.75 (103611484 / 702581897)
    Update state (0x81) verifying update, progress: 65.38 (459347755 / 702581897)
    Error! App '400300' state is 0x606 after update job.

    C:\Program Files (x86)\Steam>pause

    Seems there is something more broken ...
     
  3. DanRZ

    DanRZ Registered

    Joined:
    Aug 22, 2021
    Messages:
    723
    Likes Received:
    222
    More like a Steam issue, imo.
    When i have those kind of issues, i remove all files and directories in steamapps ...

    And maybe use the validate option too :

    steamcmd +force_install_dir ../rFactor2-Dedicated +login anonymous +app_update 400300 -beta none validate +quit
     
    Lars and Deleted member 58016 like this.
  4. I can use the validate option, but removing the folders would mean to create the complete structure from scratch which I cannot (will) not do.
     
  5. DanRZ

    DanRZ Registered

    Joined:
    Aug 22, 2021
    Messages:
    723
    Likes Received:
    222
    Look what's inside steamapps, only temp file, but i mean on a pure 'dedicated'
    Except common cause you install rF2 in ... I install rF2 dedi outside steamcmd, sorry.

    Useful datas goes in install_dir "steamapps\common\rFactor 2"
    Don't delete common, for sure ...

    Remove only workshop/downloads and temp if so ... and maybe the acf files ...
     
    Deleted member 58016 likes this.
  6. I guessed it - no prob. I started by moving dedicated server exe and got it working.
     
    DanRZ likes this.
  7. Ludo21

    Ludo21 Registered

    Joined:
    Aug 6, 2019
    Messages:
    73
    Likes Received:
    45
    After various tests. I admit that the new ai is much better. Just the problem on Laguna Seca for now. But congratulations on the work done. THANKS
     
  8. DJCruicky

    DJCruicky Registered

    Joined:
    Jan 25, 2012
    Messages:
    1,595
    Likes Received:
    1,156
    The problem with AI stuck in 3rd or 4th gear is fixed, thank you.
     
    coltair and Manfredk2 like this.
  9. Goanna

    Goanna Registered

    Joined:
    Jan 19, 2012
    Messages:
    1,407
    Likes Received:
    957
    I’ve had this error before when the dedi process was still running in the background, check that the server has closed properly via ctrl alt del.
     
    Deleted member 58016 likes this.
  10. davehenrie

    davehenrie Registered

    Joined:
    Jul 6, 2016
    Messages:
    7,484
    Likes Received:
    4,398
    which cars?
    I just tested with the modern Trans Am mod and the AI cars worked fine.
    Also what version of the track are you using. The most recent is v1.21. If you look in the installed/locations/laguna seca_2022 folder, there should only be folders 1.20 and 1.21
     
    Last edited: May 19, 2023
  11. burgesjl

    burgesjl Registered

    Joined:
    Feb 2, 2013
    Messages:
    344
    Likes Received:
    540
    Yep, using official Laguna 1.20/1.21. The AI are crashing into the pits entry, and then many of the cars are getting stuck in the garages as well. This occurs with the official Ligier LMP2, and the IR-18 IndyCar.
     
    davehenrie likes this.
  12. Ludo21

    Ludo21 Registered

    Joined:
    Aug 6, 2019
    Messages:
    73
    Likes Received:
    45
    With official cars. That is to say LMP2 Oreca, Dpi Cadillac and GTE....They crash at the exit of the pits, at the entrance to the pits and in the Corkscrew...But otherwise on the other circuits for the moment it is fine.
     
    davehenrie likes this.
  13. I know about this but it was solved by just moving / renaming the dedicated server exe for some reason (see #26).
     
  14. Goanna

    Goanna Registered

    Joined:
    Jan 19, 2012
    Messages:
    1,407
    Likes Received:
    957
    Oops, sorry, time to clean the glasses lol
     
    Deleted member 58016 likes this.
  15. No problem - it will help other people coming across this issue and some days ago I encountered exactly the issue that the dedicated server process did not finish properly and I need to use taskkill (task manager) to remove it from process table.
     
    Goanna likes this.
  16. davehenrie

    davehenrie Registered

    Joined:
    Jul 6, 2016
    Messages:
    7,484
    Likes Received:
    4,398
    Just tried the 2022 BTCC cars at Croft and the AI rolled repeatedly. I chose 118% since the rolling seemed to be more obvious when your AI pace was above 100%. Just on the first warmup lap, many cars went up on two wheels and several rolled completely.
     
    PirroC likes this.
  17. philrob

    philrob Registered

    Joined:
    Jan 12, 2012
    Messages:
    574
    Likes Received:
    1,213
    I woner if this new line has been added to them:
    Added optional HDV defines to prevent AI from flipping over:

    AIAntiRollActivationDistance=0.01
    AIAntiRollDeactivationDistance=0.20
     
  18. Alex Sawczuk

    Alex Sawczuk Administrator Staff Member

    Joined:
    Oct 4, 2010
    Messages:
    851
    Likes Received:
    971
    Btcc cars have not been updated yet. Read the article to infer more
     
    davehenrie likes this.
  19. davehenrie

    davehenrie Registered

    Joined:
    Jul 6, 2016
    Messages:
    7,484
    Likes Received:
    4,398
    sorry, thought it was a system wide update...yeah...read dave, read.
     
  20. wrff.tiger@gmail

    wrff.tiger@gmail Registered

    Joined:
    May 14, 2021
    Messages:
    178
    Likes Received:
    238
    Definitely an improvement for AI when running full flag rules. AI behavior is much more predictable and they seem to find their place in the running order behind the safety car much better. Still see a lot of crashing into each other going into the pits when the race is finished, but that is not that big a deal since the race is done anyway. Anyways, great update! Thanks for all the hard work.
     

Share This Page