Recent content by Tony

  1. Tony

    Released NEW! Endurance Pack - Now Available!

    Hi Christopher, apologies for not looking in here for a while, & maybe this has already been flagged - we (F1SR) are about to run a new league with this DLC & have noticed a glitch with the head-up display not registering the actual tyre wear on the Porsche RSR.. For instance: soft tyres will go...
  2. Tony

    Latest Release 1109 Rain Effects AND MORE!

    Have you tried this Erick: start Steam, go to Library, then right-click rFactor 2 & choose Properties Then look at UPDATES & see that "Always keep this game up to date" is checked And click on BETAS ..& mine is set to "None - opt out of all beta programs" Or the lengthy but fail-safe way is...
  3. Tony

    Since build 1109 released, problem in multiplayer

    Just doesn't seem right for us to have to revert back to an earlier build - that at best is a work-around o_O We at F1SR have also been experiencing multiplayer freezes since build 1109 - & that's several of us who have capable pc's & decent internet connection etc.. Is it being addressed as a...
  4. Tony

    Latest Roadmap Update - September 2017

    So I've just looked at the September roadmap (yea, I know it's October now) ..& I think the future for us hardcore/league sim-racers with rF2 looks great Most of the guys here will know I've been asking for this feature for years, & thankyou studio-397 for finally enabling it & bringing it to...
  5. Tony

    Latest Roadmap Update - February 2017!

    I noticed yesterday when I blew my Porker engine during our race at Le Mans that the engine graphic colour is still reversed (blue instead of red) - small detail but still worth mentioning
  6. Tony

    Community Screenshots Thread (Edited Screens Only)

    ooh.. very nice Chief - that one & the 641 from '90/91 are two of the most wonderful looking F1 cars ..in my most humble of opinions of course - as I was looking at a Twitter feed/replies to Martin Brundle on the looks of F1 cars yesterday, & you wouldn't believe the cars that were dredged up...
  7. Tony

    Released DX11 and VR Open Beta, Is Here!

    Yep I second that request. We (F1SR) use the tyre-temp/wear hud a lot - our league races are 50+min duration & looking after the tyres has become a BIG thing since the contact patch On a positive: performance has improved a fair bit with the steady stream of updates since dx11 appeared -...
  8. Tony

    Released DX11 and VR Open Beta, Is Here!

    You know you can use Steam's live fps display Marc? - apologies if you're already aware of this, I can't tell from your post Anyway it's here: login to Steam, click Steam (top-left) - Settings - In Game - In-Game fps counter.. then choose from the drop-down which corner of the screen you want...
  9. Tony

    Community Screenshots Thread (Unedited Screens Only)

    Hi Alex - I think the keys you want for changing the field of vision are Insert & Del (bottom of the num.pad group) For me screenshots are being recorded with F12, & they're tucked away here: Program Files (x86) > Steam > userdata > 141031040 > 760 > remote > 365960 > screenshots... :confused...
  10. Tony

    Latest Roadmap Update - April 2017!

    I think the screens look really nice Christopher. I'm liking the DOF a lot, & the motion blur is nice (my opinion that is!) - perhaps a tiny bit overdone on the Civic though - but that might be because it's a still grab from a fast moving subject With the F1/evening scene the textures look...
  11. Tony

    A small "insight" in what's to come

    Oh yes please, the original track was just something else ..but we're lucky it still exists & even in it's modern guise it still has some of the character of the longer version :)
  12. Tony

    Latest Roadmap Update - February 2017!

    So loving the dx11 look - rich & full with loads more depth - great :) New UI looks polished & nice! & new/enhanced spotter will be welcome - thanks for keeping us in the picture with your roadmaps! 2 things, small-ish things too: The tintop headlights are nearly completely ineffective at dusk...
  13. Tony

    Immense fun & looks like we'll be organising another F1SR league with these cars on Tuesdays :)

    Immense fun & looks like we'll be organising another F1SR league with these cars on Tuesdays :)
  14. Tony

    Graphic bug on track surface

    Hey - sorted! ..it was the cbash & shader files causing it - don't know which though, lol Thanks for quick & helpful replies guys :)
  15. Tony

    Graphic bug on track surface

    I'll try deleting the cbash & shaders - thks :) - & yes it does happen with other tracks
Back
Top