ASR Formula Open Wheel Classic 92 Season LE rF1 Conversion

Discussion in 'Vehicles' started by Sderenno, Feb 8, 2015.

  1. Sderenno

    Sderenno Registered

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    To encourage the community who have appreciated our first version of rFactor 2 '92 Mod 1.7 LE, we decided to improve it and, although not matching the standard of our recent works, we think that this new version can easily substitute what for us was the first experiment of rFactor 2 platform, but that was also used by major community.





    1.80 Version here: https://mega.co.nz/#!ds1m3DTQ!QWhNE3q-EAvTRBn4Lv5YJhA5HbEhIy25gl2dumeQth8

    1.81 Version here: https://mega.co.nz/#!ght2lBhI!ZQbPGSPkShMl35gh6s9PrLRqC_Zn_7ivigRrl99bQMY

    [​IMG]

    “We make mods in the night, $1 of coffee to stay awake”
     
    Last edited by a moderator: Feb 21, 2015
  2. Marc Collins

    Marc Collins Registered

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    Any improvements to the '92 set are appreciated. The variety of sounds and liveries is awesome and even the 1.7 was amazing fun to drive. If they are slowly moving towards more realistic grip and getting a bit of polish it can only be positive! I'm downloading right now :)
     
  3. jimcarrel

    jimcarrel Registered

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    Thanks for doing this, really was looking forward to it, and here IT IS!
     
  4. hexagramme

    hexagramme Registered

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    Thank you!
     
  5. GCCRacer

    GCCRacer Banned

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    Would someone mind detailing what's changed?
     
  6. Marc Collins

    Marc Collins Registered

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    A small issue with arms in the cockpit when you turn sharply, but these cars now feel better--more like the more recent releases. A very welcome update. These are so good, I can turn arms off until patched!
     
  7. Je suis Luis

    Je suis Luis Banned

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  8. yusupov

    yusupov Registered

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    awesome! thanks guys, you rule. :D
     
  9. Sderenno

    Sderenno Registered

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    Yes, we are entering the animated drivers, I think might be the last update of this conversion
     
  10. GCCRacer

    GCCRacer Banned

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    Are there visual changes (models, textures)?
     
  11. Sderenno

    Sderenno Registered

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    - included all 92 car models (early, late, wings, etc.)
    - updated all materials and shaders
    - fixed lcd display
    - new physics
     
  12. crz

    crz Registered

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    Thanks for the update :) Really appreciate your work.

    I had a quick go at Interlagos with default setup and the back of the car is scraping along the ground for ~30% of the lap. Even with max ride height and harder suspension settings it doesn't get much better. Is this intended?
     
  13. Lgel

    Lgel Registered

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    Did you try to increase packers and or reduce RW setting?

    Cheers.
     
    Last edited by a moderator: Feb 9, 2015
  14. GCCRacer

    GCCRacer Banned

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    Thank you!

    I did a bit of modding on the 1.7 for using them as AI opponents versus the 91' cars, that's why I was asking...

    BTW, I supplied a RCD file to Ales a while ago... might be worth to include.
     
  15. Hazi

    Hazi Registered

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    +1 Please for us singleplayerfreaks TIA
     
  16. Surrexen

    Surrexen Registered

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    Talent files updated to reflect changes in class names etc.

    View attachment 15692

    I do have one problem with the new physics though, It seems that at a certain point during turns the front end of the car loses too much grip and feels like its suddenly on glass. It could be a setup issue though ... but since the garage setups have completely changed since the previous version its really hard to tell what is going on. But I definitely feel there is now too much sideways movement from the front of the car.
     
  17. Sderenno

    Sderenno Registered

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    ok boys, this evening i will fix car height undertray and include Surrenxen's rcd into rfcmp. thanks for feedback !
     
  18. Sderenno

    Sderenno Registered

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    even if .... ;)

    [​IMG]
     
  19. Surrexen

    Surrexen Registered

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    Please refer to one of the other threads where I was asking about not having visual sparks etc etc.

    I'm totally with you on that one, it would be the icing on the cake.
     
  20. Lgel

    Lgel Registered

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    Unless you have discovered an error with the undertray, why don't you wait for more feedback before changing physics (it is a monday)?

    With 14 laps fuel, 7 RW, 4,3 cm rear height, and 2,4 cm packers, provisionnal Portugal setup, made a quick test and the car doesn't scrape at Sao Paolo (if I can trust Motec).

    Physics seem ok for me during the very short test I made, car slower and less forgiving than previous version, but perfectly drivable with adequate setup.

    Needs totally different setups than previous version.

    Thanks a lot for this improved version.
     

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