Hello Mauro. I would like to open your great Zolder track in "DevMode", but unfortunately I have no success with it. I have tried many ways to where I should extract the files in rFactor2/DevMode/Locations/Zolder2016/.. I have tried any possibilities which seems to be logical (all in one folder, classical structure with Assets/ANIMs,GMTs and MAPs folders and so on) but the game always crashes just on the beginning of opening process (when I try to run it in DevMode) with the same message: "rFactor stoped his working". No more messages about any concrete reasons, always only this one message about stopping of rFactor is displayed. Please, Have you got any idea how to fix this problem? Thanks in advance for your kindly answer which would help me...
It's not my track, it's paulmarc track https://forum.studio-397.com/index.php?threads/zolder-2016.58367/#post-921561
OK, sorry. So my question is for Paulmarc or for anybody who will be able to come with an idea, which should help me to fix this problem.
Hi Rodd Edit the SCN file from the top so it looks like this.. //------------------------------------------------------- SearchPath=. SearchPath=Zolder2016 SearchPath=Zolder2016\Objects SearchPath=Zolder2016\Textures SearchPath=Zolder2016\anims MASFile=COMMONMAPS.MAS //------------------------------------------------------- Rename zolder folder to zolder2016 in location folder in devmod. Remove this from the SCN file MASFile=textures.mas MASFile=objects.mas MASFile=anims.mas This works for me and the track loads fine into dewmod
Thank you for your advice. But unfortunately after application of these changes problem stays. The only one difference is, rFactor2 donĀ“t crash at the beginning of loading process, but crash after the loading, when loading screen dissappeare..